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Stack.cpp
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112 lines (91 loc) · 1.46 KB
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#include <iostream>
using namespace std;
template <class T>
class Stack{
private:
T* arr;
int top;
int size;
public:
Stack();
Stack(int size);
~Stack();
void push(T value);
T pop();
T peek();
bool IsEmpty();
bool IsFull();
};
template <class T>
Stack<T>::Stack()
{
this->size = 0;
this->arr = nullptr;
this->top = -1;
}
template <class T>
Stack<T>::Stack(int size)
{
this->size = size;
arr = new T[this->size];
this->top = -1;
}
template <class T>
Stack<T>::~Stack()
{
delete[] this->arr;
}
template <class T>
void Stack<T>::push(T value)
{
if(this->top + 1 < this->size)
{
this->top++;
this->arr[top] = value;
}
else
std::cout << "Overflow" << std::endl;
}
template <class T>
T Stack<T>::pop()
{
if(this->top > -1)
{
T temp;
temp = this->arr[top];
top--;
return temp;
}
else
std::cout << "Underflow" << std::endl;
}
template <class T>
T Stack<T>::peek()
{
return this->arr[top];
}
template <class T>
bool Stack<T>::IsEmpty()
{
return this->top == -1;
}
template <class T>
bool Stack<T>::IsFull()
{
return this->top == this->size - 1;
}
int main()
{
Stack<int> stack(6);
stack.push(15);
stack.push(12);
stack.push(5);
stack.push(2);
stack.push(1);
stack.push(0);
while (!stack.IsEmpty())
{
cout << stack.pop() << endl;
}
return 0;
}