From 6b69fe39d76d8b4ea7f2f0cc89bb7770487b1442 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 18 Jun 2026 02:15:47 +0800 Subject: [PATCH] =?UTF-8?q?NEG=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/not_enough_glyphs/lang/en_us.json | 69 ++++++++++--------- .../1.21/not_enough_glyphs/lang/zh_cn.json | 67 +++++++++--------- 2 files changed, 69 insertions(+), 67 deletions(-) diff --git a/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/en_us.json b/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/en_us.json index 486f5999b1ff..483f9ce9abe5 100644 --- a/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/en_us.json +++ b/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/en_us.json @@ -123,24 +123,7 @@ "ars_nouveau.augment_desc.glyph_trail_glyph_sensitive": "Causes the projectile to resolve on blocks, but on a smaller area.", "ars_nouveau.augment_desc.glyph_trail_glyph_split": "Creates additional projectiles.", "ars_nouveau.book_slot": "Book Cover Slots", - "ars_nouveau.book_thread": "Book Cover : %s", - "ars_nouveau.page.book_threads": "Book Covers", - "ars_nouveau.page.focus_threads": "Book Cover: Focus", - "ars_nouveau.page.focus_threads.desc": "Having these threads on the spellbinder will allow to unlock the glyph combos as if the corresponding focus was equipped. In a level 2 slot, they will give a small damage bonus to the spells from the matching school.", "ars_nouveau.particle_config.ray": "Ray", - "ars_nouveau.perk_desc.thread_air_focus": "Thread for the spellbinder. Will enable glyph combos as if the air focus was equipped.", - "ars_nouveau.perk_desc.thread_cheap_damage": "Thread for the spellbinder. Will greatly discount the spells cast from the equipped book but heavily reduce their damage.", - "ars_nouveau.perk_desc.thread_earth_focus": "Thread for the spellbinder. Will enable glyph combos as if the earth focus was equipped.", - "ars_nouveau.perk_desc.thread_fire_focus": "Thread for the spellbinder. Will enable glyph combos as if the fire focus was equipped.", - "ars_nouveau.perk_desc.thread_knockback": "Thread for the spellbinder. Will increase the knockback of the spellbinder if used as a melee weapon.", - "ars_nouveau.perk_desc.thread_scritchance": "Thread for the spellbinder. Will increase the critical chance of spells.", - "ars_nouveau.perk_desc.thread_scritdamage": "Thread for the spellbinder. Will increase the critical damage of spells.", - "ars_nouveau.perk_desc.thread_shaper_focus": "Thread for the spellbinder. Will enable glyph combos as if the block shaping focus was equipped.", - "ars_nouveau.perk_desc.thread_sharp_paper": "Thread for the spellbinder. Will increase the melee damage of the spellbinder if used as a weapon.", - "ars_nouveau.perk_desc.thread_slow_power": "Thread for the spellbinder. Will increase the damage of the spells cast from the equipped book but heavily reduce their speed.", - "ars_nouveau.perk_desc.thread_summon_focus": "Thread for the spellbinder. Will enable glyph combos as if the summoning focus was equipped.", - "ars_nouveau.perk_desc.thread_water_focus": "Thread for the spellbinder. Will enable glyph combos as if the water focus was equipped.", - "ars_nouveau.perk_desc.thread_wild_magic": "Thread for the spellbinder. Will randomly add positive augments to effects of your spells when equipped.", "ars_nouveau.spell_binder.open": "Press %s to open the inventory", "ars_scalaes.glyph_desc.glyph_resize": "Resizes the target entity for a short time or resets to original size if not augmented. Use Amplify to grow and Dampen to shrink.", "ars_scalaes.glyph_name.glyph_resize": "Resize", @@ -170,20 +153,22 @@ "effect.not_enough_glyphs.shrink.desc": "Shrinks down the entity.", "effect.not_enough_glyphs.stuffed": "Stuffed", "effect.not_enough_glyphs.stuffed.desc": "Too much food! Increases the entity's size and makes them more vulnerable to crush. Might explode if crushed when under 1/4 health", - "item.ars_nouveau.thread_air_focus": "Air Focus", - "item.ars_nouveau.thread_cheap_damage": "Cheap Damage", - "item.ars_nouveau.thread_earth_focus": "Earth Focus", - "item.ars_nouveau.thread_fire_focus": "Fire Focus", - "item.ars_nouveau.thread_knockback": "Heavy Cover", - "item.ars_nouveau.thread_scritchance": "Lucky Cover", - "item.ars_nouveau.thread_scritdamage": "Keen Cover", - "item.ars_nouveau.thread_shaper_focus": "BlockShaping Focus", - "item.ars_nouveau.thread_sharp_paper": "Sharp Pages", - "item.ars_nouveau.thread_slow_power": "Slow Power", - "item.ars_nouveau.thread_summon_focus": "Summoning Focus", - "item.ars_nouveau.thread_water_focus": "Water Focus", - "item.ars_nouveau.thread_wild_magic": "Wheel of Fortune", "item.not_enough_glyphs.spell_binder": "Spell Binder", + "item.not_enough_glyphs.thread_air_focus": "Air Focus", + "item.not_enough_glyphs.thread_cheap_damage": "Cheap Damage", + "item.not_enough_glyphs.thread_earth_focus": "Earth Focus", + "item.not_enough_glyphs.thread_fire_focus": "Fire Focus", + "item.not_enough_glyphs.thread_knockback": "Heavy Cover", + "item.not_enough_glyphs.thread_scritchance": "Lucky Cover", + "item.not_enough_glyphs.thread_scritdamage": "Keen Cover", + "item.not_enough_glyphs.thread_shaper_focus": "BlockShaping Focus", + "item.not_enough_glyphs.thread_sharp_paper": "Sharp Pages", + "item.not_enough_glyphs.thread_slow_power": "Slow Power", + "item.not_enough_glyphs.thread_summon_focus": "Summoning Focus", + "item.not_enough_glyphs.thread_water_focus": "Water Focus", + "item.not_enough_glyphs.thread_wild_magic": "Wheel of Fortune", + "itemGroup.not_enough_glyphs": "Not Enough Glyphs", + "not_enough_glyphs.book_thread": "Book Cover : %s", "not_enough_glyphs.glyph_desc.glyph_contingency_blink": "The contingency will trigger after the target teleports.", "not_enough_glyphs.glyph_desc.glyph_contingency_death": "The contingency will trigger after the target's death. It will still trigger if the target survives with a totem.", "not_enough_glyphs.glyph_desc.glyph_contingency_fall": "The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen.", @@ -192,8 +177,8 @@ "not_enough_glyphs.glyph_desc.glyph_contingency_health": "The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify.", "not_enough_glyphs.glyph_desc.glyph_contingency_time": "The contingency will trigger after a certain amount of time, casting the spell contained within. Won't trigger if forcefully dispelled.", "not_enough_glyphs.glyph_desc.glyph_feed": "Force feeds the target, consuming a food item from the caster's inventory. Doesn't work on undead. The use of this glyph will cause the Stuffed effect, making the eater more vulnerable to crush and eventually explode if crushed at low health.", - "not_enough_glyphs.glyph_desc.glyph_filter_dark": "Stops the spell from resolving unless it targets a dark area. The light threshold for this glyph is 8 and ignores sunlight.", - "not_enough_glyphs.glyph_desc.glyph_filter_light": "Stops the spell from resolving unless it targets an area with enough sunlight. The light threshold for this glyph is 8 and ignores artificial light.", + "not_enough_glyphs.glyph_desc.glyph_filter_dark": "Stops the spell from resolving unless it targets a dark area. The light threshold for this glyph is 8 and ignores sunlight, can be adjusted with amplify/dampen.", + "not_enough_glyphs.glyph_desc.glyph_filter_light": "Stops the spell from resolving unless it targets an area with enough sunlight. The light threshold for this glyph is 8 and ignores artificial light, can be adjusted with amplify/dampen.", "not_enough_glyphs.glyph_desc.glyph_momentum": "", "not_enough_glyphs.glyph_desc.glyph_plow": "Simulate the use of an Hoe on blocks.", "not_enough_glyphs.glyph_desc.glyph_propagate_plane": "Resolves the remainder of the spell into a wider plane, starting from the block hit and extending based on applied AoE and Pierce. Add Sensitive to make the plane circular. Add Dampen to make the plane hollow.", @@ -214,10 +199,26 @@ "not_enough_glyphs.glyph_name.glyph_propagate_plane": "Propagate Plane", "not_enough_glyphs.glyph_name.glyph_ride": "Ride", "not_enough_glyphs.glyph_name.glyph_trail": "Echoing Trail", - "not_enough_glyphs.page.book_threads.desc": "The Book Covers are at the core of the spellbinder. They allow to give your binder special properties and effects, similar to how Armor Threads work. You can use an Alteration Table to slot up to two covers into the Spell Binder.", - "not_enough_glyphs.page.spell_binder": "An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed.", + "not_enough_glyphs.page.book_threads": "Book Covers", + "not_enough_glyphs.page.book_threads.desc": "The Book Covers are at the core of the Spell Binder. They allow to give your binder special properties and effects, similar to how Armor Threads work. You can use an Alteration Table to slot up to two covers into the Spell Binder.", + "not_enough_glyphs.page.focus_threads": "Book Cover: Focus", + "not_enough_glyphs.page.focus_threads.desc": "Having these threads on the Spell Binder will allow to unlock the glyph combos as if the corresponding focus was equipped. In a level 2 slot, they will give a small damage bonus to the spells from the matching school.", + "not_enough_glyphs.page.spell_binder": "An alternative to the traditional spellcasting, the Spell Binder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed.", "not_enough_glyphs.perk.mana_discount": "Mana Discount", "not_enough_glyphs.perk.mana_discount.desc": "Reduces the mana cost of the spell by %s.", + "not_enough_glyphs.perk_desc.thread_air_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the air focus was equipped.", + "not_enough_glyphs.perk_desc.thread_cheap_damage": "Cover Sigil for the Spell Binder. Will greatly discount the spells cast from the equipped book but heavily reduce their damage.", + "not_enough_glyphs.perk_desc.thread_earth_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the earth focus was equipped.", + "not_enough_glyphs.perk_desc.thread_fire_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the fire focus was equipped.", + "not_enough_glyphs.perk_desc.thread_knockback": "Cover Sigil for the Spell Binder. Will increase the knockback of the Spell Binder if used as a melee weapon.", + "not_enough_glyphs.perk_desc.thread_scritchance": "Cover Sigil for the Spell Binder. Will increase the critical chance of spells.", + "not_enough_glyphs.perk_desc.thread_scritdamage": "Cover Sigil for the Spell Binder. Will increase the critical damage of spells.", + "not_enough_glyphs.perk_desc.thread_shaper_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the block shaping focus was equipped.", + "not_enough_glyphs.perk_desc.thread_sharp_paper": "Cover Sigil for the Spell Binder. Will increase the melee damage of the Spell Binder if used as a weapon.", + "not_enough_glyphs.perk_desc.thread_slow_power": "Cover Sigil for the Spell Binder. Will increase the damage of the spells cast from the equipped book but heavily reduce their speed.", + "not_enough_glyphs.perk_desc.thread_summon_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the summoning focus was equipped.", + "not_enough_glyphs.perk_desc.thread_water_focus": "Cover Sigil for the Spell Binder. Will enable glyph combos as if the water focus was equipped.", + "not_enough_glyphs.perk_desc.thread_wild_magic": "Cover Sigil for the Spell Binder. Will randomly add positive augments to effects of your spells when equipped.", "not_enough_glyphs.spell_binder.empty": "Add spell parchments and caster tomes in the binder by opening its inventory.", "toomanyglyphs.glyph_desc.glyph_chaining": "Causes a spell to chain through multiple grouped targets, either similar blocks or living entities other than the caster. AOE increases target count. Pierce increases maximum jump distance between targets.", "toomanyglyphs.glyph_desc.glyph_filter_animal": "Stops the spell from resolving unless it targets an Animal", diff --git a/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/zh_cn.json b/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/zh_cn.json index c64826096300..71b50548ef13 100644 --- a/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/zh_cn.json +++ b/projects/assets/not-enough-glyphs/1.21/not_enough_glyphs/lang/zh_cn.json @@ -123,24 +123,7 @@ "ars_nouveau.augment_desc.glyph_trail_glyph_sensitive": "弹射物能对方块产生法术效果,但范围较小。", "ars_nouveau.augment_desc.glyph_trail_glyph_split": "产生多个弹射物。", "ars_nouveau.book_slot": "书皮槽", - "ars_nouveau.book_thread": "%s之书皮", - "ars_nouveau.page.book_threads": "书皮", - "ars_nouveau.page.focus_threads": "法术核心之书皮", - "ars_nouveau.page.focus_threads.desc": "向法术活页夹编入此类书皮后,使用它所获得的魔符增强和佩戴相应的法术核心一致。处于2级槽位时,此纤维会小幅提升相应学派的魔符的伤害。", "ars_nouveau.particle_config.ray": "射线", - "ars_nouveau.perk_desc.thread_air_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有气之核心时一致。", - "ars_nouveau.perk_desc.thread_cheap_damage": "适用于法术活页夹的纤维。编入后会大幅减少施法所需魔力,同时大幅缩减其伤害。", - "ars_nouveau.perk_desc.thread_earth_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有土之核心时一致。", - "ars_nouveau.perk_desc.thread_fire_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有火之核心时一致。", - "ars_nouveau.perk_desc.thread_knockback": "适用于法术活页夹的纤维。编入后会增加活页夹的击退力度。", - "ars_nouveau.perk_desc.thread_scritchance": "适用于法术活页夹的纤维。编入后会增加法术造成暴击的概率。", - "ars_nouveau.perk_desc.thread_scritdamage": "适用于法术活页夹的纤维。编入后会增加法术的暴击伤害。", - "ars_nouveau.perk_desc.thread_shaper_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有方块塑形之核心时一致。", - "ars_nouveau.perk_desc.thread_sharp_paper": "适用于法术活页夹的纤维。编入后会增加活页夹的近战伤害。", - "ars_nouveau.perk_desc.thread_slow_power": "适用于法术活页夹的纤维。编入后会大幅增加法术伤害,同时大幅减少其速度。", - "ars_nouveau.perk_desc.thread_summon_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有召唤之核心时一致。", - "ars_nouveau.perk_desc.thread_water_focus": "适用于法术活页夹的纤维。编入后获得的魔符增强和佩戴有水之核心时一致。", - "ars_nouveau.perk_desc.thread_wild_magic": "适用于法术活页夹的纤维。编入后会随机给予法术中的效果构件正面或负面的增强。", "ars_nouveau.spell_binder.open": "按下%s打开其物品栏", "ars_scalaes.glyph_desc.glyph_resize": "短时间内改变实体大小,不搭配增强魔符则会重置为默认尺寸。配合“强化”修饰可增大,“抑制”修饰则缩小。", "ars_scalaes.glyph_name.glyph_resize":"尺寸调整", @@ -170,20 +153,22 @@ "effect.not_enough_glyphs.shrink.desc": "令实体缩小。", "effect.not_enough_glyphs.stuffed": "胀肚", "effect.not_enough_glyphs.stuffed.desc": "吃太多了!增大实体的尺寸,令其更易受到“粉碎”的伤害。在生命值低于1/4上限时受到“粉碎”可能会爆炸。", - "item.ars_nouveau.thread_air_focus": "气之核心", - "item.ars_nouveau.thread_cheap_damage": "廉价伤害", - "item.ars_nouveau.thread_earth_focus": "土之核心", - "item.ars_nouveau.thread_fire_focus": "火之核心", - "item.ars_nouveau.thread_knockback": "沉重封壳", - "item.ars_nouveau.thread_scritchance": "幸运封壳", - "item.ars_nouveau.thread_scritdamage": "锐利封壳", - "item.ars_nouveau.thread_shaper_focus": "方块塑形之核心", - "item.ars_nouveau.thread_sharp_paper": "锋利纸页", - "item.ars_nouveau.thread_slow_power": "缓速增力", - "item.ars_nouveau.thread_summon_focus": "召唤之核心", - "item.ars_nouveau.thread_water_focus": "水之核心", - "item.ars_nouveau.thread_wild_magic": "命运之轮", "item.not_enough_glyphs.spell_binder": "法术活页夹", + "item.not_enough_glyphs.thread_air_focus": "气之核心", + "item.not_enough_glyphs.thread_cheap_damage": "廉价伤害", + "item.not_enough_glyphs.thread_earth_focus": "土之核心", + "item.not_enough_glyphs.thread_fire_focus": "火之核心", + "item.not_enough_glyphs.thread_knockback": "沉重封壳", + "item.not_enough_glyphs.thread_scritchance": "幸运封壳", + "item.not_enough_glyphs.thread_scritdamage": "锐利封壳", + "item.not_enough_glyphs.thread_shaper_focus": "方块塑形之核心", + "item.not_enough_glyphs.thread_sharp_paper": "锋利纸页", + "item.not_enough_glyphs.thread_slow_power": "缓速增力", + "item.not_enough_glyphs.thread_summon_focus": "召唤之核心", + "item.not_enough_glyphs.thread_water_focus": "水之核心", + "item.not_enough_glyphs.thread_wild_magic": "命运之轮", + "itemGroup.not_enough_glyphs": "Not Enough Glyphs", + "not_enough_glyphs.book_thread": "%s之书皮", "not_enough_glyphs.glyph_desc.glyph_contingency_blink": "此应变法术会在目标传送后触发。", "not_enough_glyphs.glyph_desc.glyph_contingency_death": "此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。", "not_enough_glyphs.glyph_desc.glyph_contingency_fall": "此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。", @@ -192,8 +177,8 @@ "not_enough_glyphs.glyph_desc.glyph_contingency_health": "此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。", "not_enough_glyphs.glyph_desc.glyph_contingency_time": "此应变法术会在经过一段时间后触发,施放其中法术。如强制解除则失效。", "not_enough_glyphs.glyph_desc.glyph_feed": "强制性喂食法术目标,消耗施法者物品栏中的食物物品。对亡灵生物无效。此魔符能给予目标胀肚效果,令其更易受到“粉碎”的伤害,在低生命值时受到“粉碎”则会爆炸。", - "not_enough_glyphs.glyph_desc.glyph_filter_dark": "若法术目标不处于黑暗区域,则停止施放。光照强度阈值为8,阳光不计。", - "not_enough_glyphs.glyph_desc.glyph_filter_light": "若法术目标不处于有足够日光照射的区域,则停止施放。光照强度阈值为8,人造光源不计。", + "not_enough_glyphs.glyph_desc.glyph_filter_dark": "若法术目标不处于黑暗区域,则停止施放。光照强度阈值为8,阳光不计。接受“强化”和“抑制”。", + "not_enough_glyphs.glyph_desc.glyph_filter_light": "若法术目标不处于有足够日光照射的区域,则停止施放。光照强度阈值为8,人造光源不计。接受“强化”和“抑制”。", "not_enough_glyphs.glyph_desc.glyph_momentum": "", "not_enough_glyphs.glyph_desc.glyph_plow": "模拟对方块使用锄。", "not_enough_glyphs.glyph_desc.glyph_propagate_plane": "将法术的剩余部分换为平面形态,也即从命中的方块扩展开去,范围由“扩散”和“穿透”决定。“敏感”使得作用范围变为圆形。“抑制”使得作用范围变为空心。", @@ -214,10 +199,26 @@ "not_enough_glyphs.glyph_name.glyph_propagate_plane": "平面调态", "not_enough_glyphs.glyph_name.glyph_ride": "骑乘", "not_enough_glyphs.glyph_name.glyph_trail": "回响轨迹", - "not_enough_glyphs.page.book_threads.desc": "书皮是法术活页夹的核心所在。它们可给予活页夹特殊属性和效果,与盔甲的纤维类似。可在改衣台中为法术活页夹编入纤维,最多两个。", + "not_enough_glyphs.page.book_threads": "书皮", + "not_enough_glyphs.page.book_threads.desc": "书皮是法术活页夹的核心所在。它们可给予活页夹特殊属性和效果,与盔甲的纤维类似。可在改衣台中为法术活页夹编入书皮,最多两个。", + "not_enough_glyphs.page.focus_threads": "法术核心之书皮", + "not_enough_glyphs.page.focus_threads.desc": "向法术活页夹编入此类书皮后,使用它所获得的魔符增强和佩戴相应的法术核心一致。处于2级槽位时,此纤维会小幅提升相应学派的魔符的伤害。", "not_enough_glyphs.page.spell_binder": "法术活页夹是传统施法方式的替代方案,它可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。", "not_enough_glyphs.perk.mana_discount": "节魔", "not_enough_glyphs.perk.mana_discount.desc": "令法术的魔力消耗减少%s。", + "not_enough_glyphs.perk_desc.thread_air_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有气之核心时一致。", + "not_enough_glyphs.perk_desc.thread_cheap_damage": "适用于法术活页夹的书皮符印。编入后会大幅减少施法所需魔力,同时大幅缩减其伤害。", + "not_enough_glyphs.perk_desc.thread_earth_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有土之核心时一致。", + "not_enough_glyphs.perk_desc.thread_fire_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有火之核心时一致。", + "not_enough_glyphs.perk_desc.thread_knockback": "适用于法术活页夹的书皮符印。编入后会增加活页夹的击退力度。", + "not_enough_glyphs.perk_desc.thread_scritchance": "适用于法术活页夹的书皮符印。编入后会增加法术造成暴击的概率。", + "not_enough_glyphs.perk_desc.thread_scritdamage": "适用于法术活页夹的书皮符印。编入后会增加法术的暴击伤害。", + "not_enough_glyphs.perk_desc.thread_shaper_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有方块塑形之核心时一致。", + "not_enough_glyphs.perk_desc.thread_sharp_paper": "适用于法术活页夹的书皮符印。编入后会增加活页夹的近战伤害。", + "not_enough_glyphs.perk_desc.thread_slow_power": "适用于法术活页夹的书皮符印。编入后会大幅增加法术伤害,同时大幅减少其速度。", + "not_enough_glyphs.perk_desc.thread_summon_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有召唤之核心时一致。", + "not_enough_glyphs.perk_desc.thread_water_focus": "适用于法术活页夹的书皮符印。编入后获得的魔符增强和佩戴有水之核心时一致。", + "not_enough_glyphs.perk_desc.thread_wild_magic": "适用于法术活页夹的书皮符印。编入后会随机给予法术中的效果构件正面或负面的增强。", "not_enough_glyphs.spell_binder.empty": "打开活页夹物品栏后,即可放入法术羊皮纸和施法者卷册。", "toomanyglyphs.glyph_desc.glyph_chaining": "使得法术连锁命中多个同组目标,例如同类方块或除施法者外的生物。“扩散”增加击中目标数上限。“穿透”增加目标间跳跃的距离上限。", "toomanyglyphs.glyph_desc.glyph_filter_animal": "若法术目标不是动物,则停止施放。",