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/* Season 2 Class (Tier) Set bonuses - OFFICIAL Patch 12.1 PTR dev notes (381914),
auto-parsed from SOURCE-tier-sets.txt. PTR, subject to change. */
window.TIERSETS = [
{
"name": "Death Knight",
"color": "#C41E3A",
"specs": [
{
"spec": "Blood",
"set2": "When you Death Strike, gain a stack of Blood Debt, increasing Strength by 0.5%, up to 5%. When Blood Debt reaches 10 stacks, your next Marrowrend consumes it granting 10% Strength for 10 seconds.",
"set4": "When consuming Blood Debt, your next Marrowrend generates 3 additional Bone Shield and deals Shadow damage to your target and nearby enemies.",
"note": "Redesigned and implemented in Week 3 (replacing the earlier Crimson Scourge design)."
},
{
"spec": "Frost",
"set2": "Each time Remorseless Winter damages at least 1 enemy, gain Freezing Tempest which grants 2% attack speed and 4% increased Icy Death Torrent damage for 5 sec, stacking.",
"set4": "Remorseless Winter deals damage 25% more frequently, and Freezing Tempest lasts 5 seconds longer.",
"note": ""
},
{
"spec": "Unholy",
"set2": "Your Magus of the Dead and Lord of the Dead cast a more powerful Necrotic Bolt instead of Frostbolt, and Withering Grasp instead of Shadow Bolt.",
"set4": "Necrotic Bolt's damage is increased by 130%, and Withering Grasp's damage is increased by 130%, against enemies below 35% health.",
"note": ""
}
]
},
{
"name": "Demon Hunter",
"color": "#A330C9",
"specs": [
{
"spec": "Devourer",
"set2": "Harvesting 4 or more Soul Fragments with Reap has a 20% chance to cause your next Consume to be instant cast and explode in a Soulburst, dealing Cosmic damage to nearby enemies.",
"set4": "Soulburst generates 8 Soul Fragments and grants Moment of Craving. Reap deals 20% increased damage.",
"note": ""
},
{
"spec": "Havoc",
"set2": "Blade Dance, Chaos Strike, and Essence Break deal 12% increased damage.",
"set4": "Essence Break now applies and benefits from the effects of Cycle of Hatred, has 25% increased initial strike damage, and has 2 seconds of increased duration.",
"note": ""
},
{
"spec": "Vengeance",
"set2": "Sigil of Flame's damage over time is increased by 50%. Soul Cleave increases the duration of Sigil of Flame on your primary target by 2 seconds.",
"set4": "Immolation Aura and Sigil of Spite deal 100% increased damage against targets affected by your Sigil of Flame.",
"note": ""
}
]
},
{
"name": "Druid",
"color": "#FF7C0A",
"specs": [
{
"spec": "Balance",
"set2": "Starsurge damage increased by 20%. Starfall also deals Astral damage instantly to all valid enemies in range when cast.",
"set4": "Your damage is increased by 10% while in any Eclipse. This bonus wanes to 2% at the midpoint of the Eclipse, then waxes back to 10% at the end.",
"note": ""
},
{
"spec": "Feral",
"set2": "When Berserk or Incarnation ends, you deal 10% increased damage for 1 second for each combo point spent during Berserk or Incarnation.",
"set4": "Berserk and Incarnation last 10 seconds longer.",
"note": ""
},
{
"spec": "Guardian",
"set2": "Thrash has a 20% chance to make your next Mangle deal 100% increased damage.",
"set4": "Thrash calls up 3 thorns, each impaling a target for Nature damage and dealing additional Nature damage to up to 5 nearby enemies, and extends the duration of Berserk by 0.5 seconds, up to 5 seconds.",
"note": ""
},
{
"spec": "Restoration",
"set2": "Rejuvenation has a 15% chance and Nature's Swiftness has a 100% chance to grant Genesis, causing all your heal over time effects to heal for 25% more for 8 seconds. Multiple applications may overlap.",
"set4": "Genesis duration is increased by 4 seconds, and gaining Genesis grants Clearcasting.",
"note": ""
}
]
},
{
"name": "Evoker",
"color": "#33937F",
"specs": [
{
"spec": "Augmentation",
"set2": "Upheaval's cooldown is reduced by 10 seconds.",
"set4": "Upheaval magnifies your Fate Mirror effects for 8 seconds, increasing the amount of damage echoed to 45%.",
"note": ""
},
{
"spec": "Devastation",
"set2": "Shattering Star's damage is increased by 150%, and it always casts as if you had reached maximum empower level.",
"set4": "Causality reduces the remaining cooldown of your empower spells by an additional 0.1 seconds each time the effect occurs. Eternity Surge deals 10% increased damage.",
"note": ""
},
{
"spec": "Preservation",
"set2": "Consuming Essence Burst sends forth a Living Flame at your target at 150% effectiveness, or at a nearby injured target if your primary target is at full health.",
"set4": "Green spells restore 5% more health, and Verdant Embrace has a 100% chance to grant Essence Burst.",
"note": ""
}
]
},
{
"name": "Hunter",
"color": "#AAD372",
"specs": [
{
"spec": "Beast Mastery",
"set2": "Barbed Shot causes your pets to stomp 1 additional time at 50% effectiveness.",
"set4": "Stomp causes your next Cobra Shot to either benefit from Beast Cleave at 20% effectiveness, or strike your primary target for 30% additional damage, stacking up to 4 times.",
"note": ""
},
{
"spec": "Marksmanship",
"set2": "Explosive Shot lasts 1 second longer and deals 20% increased damage.",
"set4": "Aimed Shot and Rapid Fire damage increased by 5%. Each time Explosive Shot causes a burst of damage, the cooldown of Aimed Shot and Rapid Fire is reduced by 0.5 seconds.",
"note": ""
},
{
"spec": "Survival",
"set2": "Raptor Strike damage increased by 15%.",
"set4": "Mongoose Fury also increases the damage of Wildfire Bomb by 10%.",
"note": ""
}
]
},
{
"name": "Mage",
"color": "#3FC7EB",
"specs": [
{
"spec": "Arcane",
"set2": "Arcane Missiles fires 1 additional missile and deals 20% increased damage.",
"set4": "Each wave of Arcane Missiles increases the damage of your next Arcane Blast, Arcane Pulse, or Prismatic Bolt by 5%, up to 40%.",
"note": ""
},
{
"spec": "Fire",
"set2": "Pyroclasm causes Flamestrike and Pyroblast to always critically strike.",
"set4": "Pyroclasm reduces the cast time of Flamestrike and Pyroblast by 20% and its damage bonus is increased by 20%.",
"note": ""
},
{
"spec": "Frost",
"set2": "Each stack of Freezing Shattered has a 5% chance to generate an Icicle. Glacial Spike damage increased by 25%.",
"set4": "Consuming Glacial Spike has a small chance to grant Glacial Spike. Shatter damage increased by 15%.",
"note": ""
}
]
},
{
"name": "Monk",
"color": "#00FF98",
"specs": [
{
"spec": "Brewmaster",
"set2": "Breath of Fire ignites your next Keg Smash, causing it to explode on contact, dealing additional Flamestrike damage to its primary target and reduced damage to additional targets.",
"set4": "Ignited Keg Smashes cause enemies struck to take 8% increased damage from your Physical abilities, and leave a patch of flames on the ground, dealing Fire damage each second for 5 seconds.",
"note": ""
},
{
"spec": "Mistweaver",
"set2": "Rising Sun Kick deals 30% increased damage and Rushing Wind Kick's healing is increased by 100%.",
"set4": "Rising Sun Kick and Rushing Wind Kick have a chance to cause their next cast to ignore their cooldown and have their mana cost reduced by 100%.",
"note": ""
},
{
"spec": "Windwalker",
"set2": "Fists of Fury strikes an additional time at the start of its channel at 50% effectiveness.",
"set4": "Fists of Fury increases the damage of your next Rising Sun Kick by 10% or Spinning Crane Kick by 20% each time it strikes, stacking up to 6 times.",
"note": ""
}
]
},
{
"name": "Paladin",
"color": "#F48CBA",
"specs": [
{
"spec": "Holy",
"set2": "Infusion of Light increases the healing of Flash of Light by an additional 75% and the absorb from Greater Judgment by an additional 75%.",
"set4": "Judgment now has a 20% chance to grant Infusion of Light. Holy Light now has a 50% chance to grant Infusion of Light.",
"note": ""
},
{
"spec": "Protection",
"set2": "Consecration is 30% larger and enemies within your Consecration are illuminated, increasing the chance for your abilities to critically strike them by 5%.",
"set4": "Enemies struck by Judgment or Crusader Strike take 20% additional Holy damage. If they are struck by a critical strike, the additional damage is increased by 200%.",
"note": ""
},
{
"spec": "Retribution",
"set2": "Divine Purpose has an additional 10% chance to activate and consuming it grants Divine Power, increasing Holy damage done by 10% for 12 seconds.",
"set4": "Consuming Divine Purpose with Divine Storm causes your next Final Verdict to be free and unleash Divine Arbiter at its target, dealing Holy damage and Holy damage to enemies within 8 yards.",
"note": ""
}
]
},
{
"name": "Priest",
"color": "#FFFFFF",
"specs": [
{
"spec": "Discipline",
"set2": "Penance damage and healing increased by 20%. Casting Penance reduces the cooldown of Mind Blast by 2 seconds.",
"set4": "After casting Mind Blast, your next Power Word: Shield or Void Shield absorbs 25% more damage.",
"note": ""
},
{
"spec": "Holy",
"set2": "Each target affected by your Renew increases your Haste by 2%, up to 6%.",
"set4": "Renew healing increased by 10%. Light's Resurgence now has a 100% chance to leave a Renew on the first target Prayer of Mending heals.",
"note": ""
},
{
"spec": "Shadow",
"set2": "Tentacle Slam's cooldown is reduced by 3 seconds and its damage is increased by 100%.",
"set4": "After casting Tentacle Slam, your next Vampiric Touch is instant, generates 4 additional Insanity, and conjures Shadowy Apparitions that deal 200% of normal damage.",
"note": ""
}
]
},
{
"name": "Rogue",
"color": "#FFF468",
"specs": [
{
"spec": "Assassination",
"set2": "Envenom damage increased by 10% and it increases your damage dealt by 3%.",
"set4": "Deadly Poison increases your bleed damage on the target by 10%. Auto-attacks against targets with your Amplifying Poison deal 2% increased damage per stack. Wound Poison hits a second time.",
"note": "The Shadow Priest set will be available PTR week 2."
},
{
"spec": "Outlaw",
"set2": "Dispatch damage increased by 15%.",
"set4": "Sinister Strike and Ambush have a 12% chance to cause your next Dispatch to be free and deal damage as if you spent the maximum combo points.",
"note": ""
},
{
"spec": "Subtlety",
"set2": "Backstab costs 10 less Energy and deals 100% increased damage. Shuriken Storm costs 5 less Energy and deals 60% increased damage.",
"set4": "Lingering Darkness now also benefits Eviscerate and Black Powder at 100% effectiveness.",
"note": ""
}
]
},
{
"name": "Shaman",
"color": "#0070DD",
"specs": [
{
"spec": "Elemental",
"set2": "Earth Shock, Elemental Blast, and Earthquake damage increased by 25%.",
"set4": "When Stormkeeper or Ascendance fade, your next 2 Lightning Bolts, Chain Lightnings, or Lava Bursts deal 25% increased damage and cause your next Earthquake, Earth Shock, or Elemental Blast to cost 100% less Maelstrom.",
"note": ""
},
{
"spec": "Enhancement",
"set2": "Voltaic Blaze causes your primary target to erupt in a Fire Nova every 2 seconds for 6 seconds. Fire Nova damage is increased by 200% if it only strikes a single target.",
"set4": "Fire Nova reduces the cooldown of Crash Lightning by 2 seconds and increases the damage of your next Crash Lightning by 8%, stacking up to 5 times.",
"note": ""
},
{
"spec": "Restoration",
"set2": "Healing Wave and Chain Heal have a chance to create a Healing Rain at the target's location for 10 seconds.",
"set4": "Every 1 second, 1 ally inside of Healing Rain gains a watery shield that absorbs X damage for 10 seconds.",
"note": ""
}
]
},
{
"name": "Warlock",
"color": "#8788EE",
"specs": [
{
"spec": "Affliction",
"set2": "You have a 20% chance to refund a Soul Shard after spending a Soul Shard.",
"set4": "Each active Unstable Affliction increases your damage dealt by your spells and abilities by 2%, up to 6%. Seed of Corruption applies Unstable Affliction at 50% effectiveness to your target.",
"note": ""
},
{
"spec": "Demonology",
"set2": "Wild Imp damage increased by 10%. Implosion damage increased by 20%.",
"set4": "When their energy depletes, Wild Imps have a 20% chance to fling themselves at their target and Implode at 150% effectiveness to their main target and 125% effectiveness to other targets.",
"note": ""
},
{
"spec": "Destruction",
"set2": "Incinerate damage increased by 25% and Incinerate has a 10% increased chance to evoke an Echo of Sargeras.",
"set4": "Targets damaged by Echo of Sargeras take 6% increased damage from Echo of Sargeras for 6 seconds.",
"note": ""
}
]
},
{
"name": "Warrior",
"color": "#C69B6D",
"specs": [
{
"spec": "Arms",
"set2": "Mortal Strike damage increased by 10% and when you Slam a target, Slam also deals damage to enemies within 8 yards of it. Deals reduced damage beyond 5 targets.",
"set4": "Overpower damage increased by 15%. Mortal Strike and Overpower increase the damage of your next Slam by 10%, stacking up to 3 times.",
"note": ""
},
{
"spec": "Fury",
"set2": "Raging Blow damage increased by 15% and during Recklessness, Raging Blow extends the Duration of Recklessness by 2 seconds, up to 6 seconds.",
"set4": "Bloodthirst damage increased by 10% and during Recklessness, Bloodthirst increases the critical strike bonus of Recklessness by 5%, up to 10%.",
"note": ""
},
{
"spec": "Protection",
"set2": "Free revenges deal 15% additional damage and cause your next Shield Slam to deal 20% additional damage.",
"set4": "Ravager and your free Revenges cause all targets to bleed for X damage over 12 sec. Ravager's cooldown is reduced by 30 seconds.",
"note": ""
}
]
}
];