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This repository was archived by the owner on Jan 10, 2021. It is now read-only.
suggestion for a better config to allow for mods to add new mobs and control drops for mobs
put mob's name as an identifier
add a list of items that can drop and their ratio
add a way to detect new mobs added by other mods
add a way to disable the slime armor (for those that don't want it added)
an example
disable dropping items when killed=true
enable cow carcass = true
mob drops<
sorry for my lack of syntax.