@@ -27,49 +27,50 @@ To build and run the applications in the module, please follow the [instructions
2727
2828# Table of Contents
2929
30- - [ Tutorials] ( https://github.com/DiligentGraphics/DiligentSamples#tutorials )
31- - [ 01 - Hello Triangle] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-01---hello-triangle )
32- - [ 02 - Cube] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-02---cube )
33- - [ 03 - Texturing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing )
34- - [ 03 - Texturing-C] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing-c )
35- - [ 03 - Texturing-DotNet] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-03---texturing-dotnet )
36- - [ 04 - Instancing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-04---instancing )
37- - [ 05 - Texture Array] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-05---texture-array )
38- - [ 06 - Multithreading] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-06---multithreading )
39- - [ 07 - Geometry Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-07---geometry-shader )
40- - [ 08 - Tessellation] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-08---tessellation )
41- - [ 09 - Quads] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-09---quads )
42- - [ 10 - Data Streaming] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-10---data-streaming )
43- - [ 11 - Resource Updates] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-11---resource-updates )
44- - [ 12 - Render Target] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-12---render-target )
45- - [ 13 - Shadow Map] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-13---shadow-map )
46- - [ 14 - Compute Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-14---compute-shader )
47- - [ 15 - Multiple Windows] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-15---multiple-windows )
48- - [ 16 - Bindless Resources] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-16---bindless-resources )
49- - [ 17 - MSAA] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-17---msaa )
50- - [ 18 - Queries] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-18---queries )
51- - [ 19 - Render Passes] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-19---render-passes )
52- - [ 20 - Mesh Shader] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-20---mesh-shader )
53- - [ 21 - Ray Tracing] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-21---ray-tracing )
54- - [ 22 - Hybrid Rendering] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-22---hybrid-rendering )
55- - [ 23 - Command Queues] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-23---command-queues )
56- - [ 24 - Variable Rate Shading] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-24---variable-rate-shading )
57- - [ 25 - Render State Packager] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-25---render-state-packager )
58- - [ 26 - Render State Cache] ( https://github.com/DiligentGraphics/DiligentSamples#tutorial-26---render-state-cache )
59- - [ Samples] ( https://github.com/DiligentGraphics/DiligentSamples#samples )
60- - [ Atmospheric Light Scattering] ( https://github.com/DiligentGraphics/DiligentSamples#atmospheric-light-scattering-sample )
61- - [ GLFW Demo] ( https://github.com/DiligentGraphics/DiligentSamples#glfw-demo )
62- - [ GLTF Viewer] ( https://github.com/DiligentGraphics/DiligentSamples#gltf-viewer )
63- - [ USD Viewer] ( https://github.com/DiligentGraphics/DiligentSamples#usd-viewer )
64- - [ Shadows] ( https://github.com/DiligentGraphics/DiligentSamples#shadows )
65- - [ Dear ImGui Demo] ( https://github.com/DiligentGraphics/DiligentSamples#dear-imgui-demo )
66- - [ Nuklear Demo] ( https://github.com/DiligentGraphics/DiligentSamples#nuklear-demo )
67- - [ Hello AR] ( https://github.com/DiligentGraphics/DiligentSamples#hello-ar )
68- - [ Asteroids] ( https://github.com/DiligentGraphics/DiligentSamples#asteroids )
69- - [ Unity Plugin] ( https://github.com/DiligentGraphics/DiligentSamples#unity-plugin )
70- - [ Build and Run Instructions] ( https://github.com/DiligentGraphics/DiligentSamples#build-and-run-instructions )
71- - [ License] ( https://github.com/DiligentGraphics/DiligentSamples#license )
72- - [ Contributing] ( https://github.com/DiligentGraphics/DiligentSamples#contributing )
30+ - [ Tutorials] ( #tutorials )
31+ - [ 01 - Hello Triangle] ( #tutorial-01---hello-triangle )
32+ - [ 02 - Cube] ( #tutorial-02---cube )
33+ - [ 03 - Texturing] ( #tutorial-03---texturing )
34+ - [ 03 - Texturing-C] ( #tutorial-03---texturing-c )
35+ - [ 03 - Texturing-DotNet] ( #tutorial-03---texturing-dotnet )
36+ - [ 04 - Instancing] ( #tutorial-04---instancing )
37+ - [ 05 - Texture Array] ( #tutorial-05---texture-array )
38+ - [ 06 - Multithreading] ( #tutorial-06---multithreading )
39+ - [ 07 - Geometry Shader] ( #tutorial-07---geometry-shader )
40+ - [ 08 - Tessellation] ( #tutorial-08---tessellation )
41+ - [ 09 - Quads] ( #tutorial-09---quads )
42+ - [ 10 - Data Streaming] ( #tutorial-10---data-streaming )
43+ - [ 11 - Resource Updates] ( #tutorial-11---resource-updates )
44+ - [ 12 - Render Target] ( #tutorial-12---render-target )
45+ - [ 13 - Shadow Map] ( #tutorial-13---shadow-map )
46+ - [ 14 - Compute Shader] ( #tutorial-14---compute-shader )
47+ - [ 15 - Multiple Windows] ( #tutorial-15---multiple-windows )
48+ - [ 16 - Bindless Resources] ( #tutorial-16---bindless-resources )
49+ - [ 17 - MSAA] ( #tutorial-17---msaa )
50+ - [ 18 - Queries] ( #tutorial-18---queries )
51+ - [ 19 - Render Passes] ( #tutorial-19---render-passes )
52+ - [ 20 - Mesh Shader] ( #tutorial-20---mesh-shader )
53+ - [ 21 - Ray Tracing] ( #tutorial-21---ray-tracing )
54+ - [ 22 - Hybrid Rendering] ( #tutorial-22---hybrid-rendering )
55+ - [ 23 - Command Queues] ( #tutorial-23---command-queues )
56+ - [ 24 - Variable Rate Shading] ( #tutorial-24---variable-rate-shading )
57+ - [ 25 - Render State Packager] ( #tutorial-25---render-state-packager )
58+ - [ 26 - Render State Cache] ( #tutorial-26---render-state-cache )
59+ - [ 27 - Post-Processing] ( #tutorial-27---post-processing )
60+ - [ Samples] ( #samples )
61+ - [ Atmospheric Light Scattering] ( #atmospheric-light-scattering-sample )
62+ - [ GLFW Demo] ( #glfw-demo )
63+ - [ GLTF Viewer] ( #gltf-viewer )
64+ - [ USD Viewer] ( #usd-viewer )
65+ - [ Shadows] ( #shadows )
66+ - [ Dear ImGui Demo] ( #dear-imgui-demo )
67+ - [ Nuklear Demo] ( #nuklear-demo )
68+ - [ Hello AR] ( #hello-ar )
69+ - [ Asteroids] ( #asteroids )
70+ - [ Unity Plugin] ( #unity-plugin )
71+ - [ Build and Run Instructions] ( #build-and-run-instructions )
72+ - [ License] ( #license )
73+ - [ Contributing] ( #contributing )
7374
7475# Tutorials
7576
@@ -281,6 +282,13 @@ application starts.
281282![ ] ( Tutorials/Tutorial26_StateCache/Screenshot.jpg )
282283
283284
285+ ## [ Tutorial 27 - Post-Processing] ( https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial27_PostProcessing )
286+
287+ This tutorial demonstrates how to use post-processing effects from the DiligentFX module.
288+
289+ ![ ] ( Tutorials/Tutorial27_PostProcessing/Screenshot.jpg )
290+
291+
284292# Samples
285293
286294## [ Atmospheric Light Scattering sample] ( Samples/Atmosphere )
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