What happened?
Extremely straightforward issue; Unlike the rest of the blocks, which are correctly labelled as "terracotta", both Light Gray and Gray Glazed Terracotta blocks added by dimdoors (slabs/stairs/walls/fences/buttons) have their ID and item name as "...glazed_terracott..." instead of "...glazed_terracotta...", which presents issues with automatic labelling by similar id (ie; Clutter No More which manages to condense slabs/stairs/walls into their full block for all other terracotta types, except for these two due to the incorrect ID)
Image for example, using EMI and EMI++ Forked to condense item groups. The little + on each block is to show that Clutter No More condensed variants into them, which notably isn't there for Light Gray/Gray Glazed Terracotta

Mod Version
6.2.1 (MC 1.21.1)
What versions of Minecraft does this issue happen on?
No response
Log
What happened?
Extremely straightforward issue; Unlike the rest of the blocks, which are correctly labelled as "terracotta", both Light Gray and Gray Glazed Terracotta blocks added by dimdoors (slabs/stairs/walls/fences/buttons) have their ID and item name as "...glazed_terracott..." instead of "...glazed_terracotta...", which presents issues with automatic labelling by similar id (ie; Clutter No More which manages to condense slabs/stairs/walls into their full block for all other terracotta types, except for these two due to the incorrect ID)
Image for example, using EMI and EMI++ Forked to condense item groups. The little + on each block is to show that Clutter No More condensed variants into them, which notably isn't there for Light Gray/Gray Glazed Terracotta

Mod Version
6.2.1 (MC 1.21.1)
What versions of Minecraft does this issue happen on?
No response
Log