Once DBString and DBArray are used everywhere, refactor fields.csv to better document exactly what chunk types are used by RPG_RT. This will allow us to extend the type system for extensions and be more explicit about what is supported by RPG_RT.
We should be explicit about defining our own library of types in liblcf, and how they map directly to RPG_RT.
Once DBString and DBArray are used everywhere, refactor fields.csv to better document exactly what chunk types are used by RPG_RT. This will allow us to extend the type system for extensions and be more explicit about what is supported by RPG_RT.
We should be explicit about defining our own library of types in liblcf, and how they map directly to RPG_RT.
DBArray, this allows for incompatible EasyRPG extensions such as bigger maps. If the RPG_RT type is encoded, we can detect and warn about compatibility at the liblcf layer.