| Name | Description |
|---|---|
| playerInfo | Profile Info |
| avatarInfoList | List of detailed information for every character from showcase |
For basic data of characters by ID, go to store/characters.json.
For any additional info, check the Characters Data.
| Name | Description |
|---|---|
| nickname | Player Nickname |
| signature | Profile Signature |
| worldLevel | Player World Level |
| namecardId | Profile Namecard ID |
| finishAchievementNum | Number of Completed Achievements |
| towerFloorIndex | Abyss Floor |
| towerLevelIndex | Abyss Floor's Chamber |
| showAvatarInfoList | List of Character IDs and Levels |
| showNameCardIdList | List of Namecard IDs |
| profilePicture.avatarId | Character ID of Profile Picture |
| Name | Description |
|---|---|
| avatarId | Character ID |
| level | Character Level |
| costumeId | ID of character's skin. Check "Costumes" in store/characters.json |
For basic data of characters by ID, go to store/characters.json.
For any additional info, check the Characters Data.
| Name | Description |
|---|---|
| avatarID | Character ID |
| talentIdList | List of Constellation IDs There is no data if 0 Constellation |
| propMap | Character Info Properties List |
fightPropMap -> {id: value} |
Map of Character's Combat Properties. Check the Definitions for IDs |
| skillDepotId | Character Skill Set ID Skills Data -> "id" |
| inherentProudSkillList | List of Unlocked Skill Ids Skills Data -> "inherentProudSkillOpens" |
skillLevelMap -> {skill_id: level} |
Map of Skill Levels Skills Data -> "inherentProudSkillOpens" |
| equipList | List of Equipments: Weapon, Ariftacts |
| fetterInfo.expLevel | Character Friendship Level |
| Name | Description |
|---|---|
| type | ID of Property Type, Check the Definitions for IDs |
| ival | Ignore it |
| val | Value of Property |
| Name | Description |
|---|---|
| itemId | Equipment ID Artifacts Data -> "id" Weapons Data -> "id" |
weapon [Weapon Only] |
Weapon Base Info |
reliquary [Artifact Only] |
Artifact Base Info |
| flat | Detailed Info of Equipment |
For any additional info about weapons, check the Weapons Data
| Name | Description |
|---|---|
| level | Weapon Level |
| promoteLevel | Weapon Ascension Level |
| affixMap | Weapon Refinement Level [0-4] |
For any additional info about artifacts, check the Artifacts Data
| Name | Description |
|---|---|
| level | Artifact Level [1-21] |
| mainPropId | Artifact Main Stat ID MainProps Data |
| appendPropIdList | List of IDs of the artifact substats AppendProp Data |
| Name | Description |
|---|---|
| nameTextHashMap | Hash for Equipment Name Check Localizations |
setNameTextHashMap [Artifact Only] |
Hash for Artifact Set Name Check Localizations |
| rankLevel | Rarity Level of Equipment |
reliquaryMainstat [Artifact Only] |
Artifact Main Stat |
reliquarySubstats [Artifact Only] |
List of Artifact Substats |
weaponStats [Weapon Only] |
List of Weapon Stat: Base ATK, Substat |
| itemType | Equipment Type: Weapon or Artifact |
| icon | Equipment Icon Name Icon name usage |
equipType [Artifact Only] |
Artifact Type |
| Name | Description |
|---|---|
| mainPropId / appendPropID | Equipment Append Property Name. Check the Definitions for Names |
| propValue | Property Value |
| Type | Description |
|---|---|
| 1001 | XP |
| 1002 | Ascension |
| 4001 | Level |
| Type | Description |
|---|---|
| 1 | Base HP |
| 2 | HP |
| 3 | HP% |
| 4 | Base ATK |
| 5 | ATK |
| 6 | ATK% |
| 7 | Base DEF |
| 8 | DEF |
| 9 | DEF% |
| 10 | Base SPD |
| 11 | SPD% |
| 20 | CRIT Rate |
| 22 | CRIT DMG |
| 23 | Energy Recharge |
| 26 | Healing Bonus |
| 27 | Incoming Healing Bonus |
| 28 | Elemental Mastery |
| 29 | Physical RES |
| 30 | Physical DMG Bonus |
| 40 | Pyro DMG Bonus |
| 41 | Electro DMG Bonus |
| 42 | Hydro DMG Bonus |
| 43 | Dendro DMG Bonus |
| 44 | Anemo DMG Bonus |
| 45 | Geo DMG Bonus |
| 46 | Cryo DMG Bonus |
| 50 | Pyro RES |
| 51 | Electro RES |
| 52 | Hydro RES |
| 53 | Dendro RES |
| 54 | Anemo RES |
| 55 | Geo RES |
| 56 | Cryo RES |
| 70 | Pyro Energy Cost |
| 71 | Electro Energy Cost |
| 72 | Hydro Energy Cost |
| 73 | Dendro Energy Cost |
| 74 | Anemo Energy Cost |
| 75 | Cryo Energy Cost |
| 76 | Geo Energy Cost |
| 77 | Maximum Special Energy |
| 78 | Special Energy Cost |
| 80 | Cooldown reduction |
| 81 | Shield Strength |
| 1000 | Current Pyro Energy |
| 1001 | Current Electro Energy |
| 1002 | Current Hydro Energy |
| 1003 | Current Dendro Energy |
| 1004 | Current Anemo Energy |
| 1005 | Current Cryo Energy |
| 1006 | Current Geo Energy |
| 1007 | Current Special Energy |
| 1010 | Current HP |
| 2000 | Max HP |
| 2001 | ATK |
| 2002 | DEF |
| 2003 | SPD |
| 3025 | Elemental reaction CRIT Rate |
| 3026 | Elemental reaction CRIT DMG |
| 3027 | Elemental reaction (Overloaded) CRIT Rate |
| 3028 | Elemental reaction (Overloaded) CRIT DMG |
| 3029 | Elemental reaction (Swirl) CRIT Rate |
| 3030 | Elemental reaction (Swirl) CRIT DMG |
| 3031 | Elemental reaction (Electro-Charged) CRIT Rate |
| 3032 | Elemental reaction (Electro-Charged) CRIT DMG |
| 3033 | Elemental reaction (Superconduct) CRIT Rate |
| 3034 | Elemental reaction (Superconduct) CRIT DMG |
| 3035 | Elemental reaction (Burn) CRIT Rate |
| 3036 | Elemental reaction (Burn) CRIT DMG |
| 3037 | Elemental reaction (Frozen (Shattered)) CRIT Rate |
| 3038 | Elemental reaction (Frozen (Shattered)) CRIT DMG |
| 3039 | Elemental reaction (Bloom) CRIT Rate |
| 3040 | Elemental reaction (Bloom) CRIT DMG |
| 3041 | Elemental reaction (Burgeon) CRIT Rate |
| 3042 | Elemental reaction (Burgeon) CRIT DMG |
| 3043 | Elemental reaction (Hyperbloom) CRIT Rate |
| 3044 | Elemental reaction (Hyperbloom) CRIT DMG |
| 3045 | Base Elemental reaction CRIT Rate |
| 3046 | Base Elemental reaction CRIT DMG |
| Name | Description |
|---|---|
| ITEM_WEAPON | Weapon |
| ITEM_RELIQUARY | Artifact |
| Name | Description |
|---|---|
| EQUIP_BRACER | Flower |
| EQUIP_NECKLACE | Feather |
| EQUIP_SHOES | Sands |
| EQUIP_RING | Goblet |
| EQUIP_DRESS | Circlet |
| Name | Description |
|---|---|
FIGHT_PROP_BASE_ATTACK [Weapon] |
Base ATK |
| FIGHT_PROP_HP | Flat HP |
| FIGHT_PROP_ATTACK | Flat ATK |
| FIGHT_PROP_DEFENSE | Flat DEF |
| FIGHT_PROP_HP_PERCENT | HP% |
| FIGHT_PROP_ATTACK_PERCENT | ATK% |
| FIGHT_PROP_DEFENSE_PERCENT | DEF% |
| FIGHT_PROP_CRITICAL | Crit RATE |
| FIGHT_PROP_CRITICAL_HURT | Crit DMG |
| FIGHT_PROP_CHARGE_EFFICIENCY | Energy Recharge |
| FIGHT_PROP_HEAL_ADD | Healing Bonus |
| FIGHT_PROP_ELEMENT_MASTERY | Elemental Mastery |
| FIGHT_PROP_PHYSICAL_ADD_HURT | Physical DMG Bonus |
| FIGHT_PROP_FIRE_ADD_HURT | Pyro DMG Bonus |
| FIGHT_PROP_ELEC_ADD_HURT | Electro DMG Bonus |
| FIGHT_PROP_WATER_ADD_HURT | Hydro DMG Bonus |
| FIGHT_PROP_WIND_ADD_HURT | Anemo DMG Bonus |
| FIGHT_PROP_ICE_ADD_HURT | Cryo DMG Bonus |
| FIGHT_PROP_ROCK_ADD_HURT | Geo DMG Bonus |
| FIGHT_PROP_GRASS_ADD_HURT | Dendro DMG Bonus |
You can get icons of characters, weapons and artifacts via Enka, by URL https://enka.network/ui/[icon_name].png.
Usually icon name starts with "UI_" or "Skill_" for characters talents.
For example https://enka.network/ui/UI_AvatarIcon_Side_Ambor.png.
Go to flat and look for icon.
Go to store/characters.json and look for anything related to "UI_XXXXXX" or "Skill_XXXXXX" by character ID.
You may notice "NameTextMapHash" in store/characters.json, "nameTextHashMap" and "setNameTextHashMap" at flat that could be used as a key to get basic localization data of characters, weapons and artifacts from store/loc.json.
Also you can get localization data of AppendProp by using property name as a key - "FIGHT_PROP_HP", "FIGHT_PROP_HEAL_ADD" etc.
For any additional info about names, descriptions and etc, check the TextMap Data, only includes languages supported by game.
TS/JS - https://www.npmjs.com/package/enkanetwork.js - Jelosus1
TS/JS - https://github.com/yuko1101/enka-network-api - yuko1101
Rust - https://github.com/eratou/enkanetwork-rs - eratou
Python - https://github.com/mrwan200/enkanetwork.py - mrwan200
Python - https://github.com/seriaati/enka-py - seriaati
Java - https://github.com/kazuryyx/EnkaNetworkAPI - kazury
C# - https://github.com/aliafuji/EnkaDotnet - aliafuji
C# - https://github.com/Carried520/EnkaSharp - Carried520
Go - https://github.com/kirinyoku/enkanetwork-go - kirinyoku