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33 lines (25 loc) · 934 Bytes
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DynamicObject.h
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33 lines (25 loc) · 934 Bytes
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// DynamicObject.h: interface for the CDynamicObject class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DYNAMICOBJECT_H__D8E4A581_0C95_11D3_8F1D_00001C7030A6__INCLUDED_)
#define AFX_DYNAMICOBJECT_H__D8E4A581_0C95_11D3_8F1D_00001C7030A6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <windows.h>
class CDynamicObject
{
public:
CDynamicObject(short sOwner, char cOwnerType, short sType, char cMapIndex, short sX, short sY, DWORD dwRegisterTime, DWORD dwLastTime, int iV1);
virtual ~CDynamicObject();
short m_sOwner;
char m_cOwnerType;
short m_sType;
char m_cMapIndex;
short m_sX, m_sY;
DWORD m_dwRegisterTime;
DWORD m_dwLastTime;
int m_iCount; // 특수 오브젝트의 경우 사용하는 카운터 변수
int m_iV1; // 추가 정보를 넣을때 사용한다.
};
#endif // !defined(AFX_DYNAMICOBJECT_H__D8E4A581_0C95_11D3_8F1D_00001C7030A6__INCLUDED_)