This would use the CWlib integration to store a list of what players (username in the resource + nullable UUID of whatever GameUser had this name when the asset was deserialized) have contributed to a level in the database by using the level resource. Would be a cool piece of data to show publically on the website, and could help identify copied/stolen levels, or to just simply show who has contributed to a level.
Plans have something very similar to this, but that should be a part of #1081.
This would use the CWlib integration to store a list of what players (username in the resource + nullable UUID of whatever
GameUserhad this name when the asset was deserialized) have contributed to a level in the database by using the level resource. Would be a cool piece of data to show publically on the website, and could help identify copied/stolen levels, or to just simply show who has contributed to a level.Plans have something very similar to this, but that should be a part of #1081.