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After updating to the new version of Sunshine, the capture frame rate is significantly lower than the in-game frame rate. #5147

@AlexKuai

Description

@AlexKuai

Is there an existing issue for this?

  • I have searched the existing issues

Is your issue described in the documentation?

  • I have read the documentation

Is your issue present in the latest beta/pre-release?

None

Describe the Bug

In-Game Frame Rate and Captured Frame Rate

Image

However, when using UFOTest, the captured frame rate is normal.

Image

I just updated to the latest Release version(v2026.516.143833); I didn't encounter this issue when I was using the previous Release version(v2025.924.154138).

My Hardware Information:
CPU: AMD 9800x3D
GPU: Nvidia RTX 5080

Expected Behavior

Match the game's refresh rate.

Additional Context

No response

Host Operating System

Windows

Operating System Version

Windows 11 25H2

Architecture

amd64/x86_64

Package

Windows - msi installer (recommended)

GPU Type

NVIDIA

GPU Model

RTX 5080

GPU Driver/Mesa Version

596.49

Capture Method

None

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Online logs

No response

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