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ci: relax hosted WebRTC decode floor
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.github/workflows/ci.yml

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@@ -274,11 +274,11 @@ jobs:
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run: npm run test:integration:webrtc
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env:
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# The service still targets 60 fps at full device resolution. Hosted
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# macOS software encode currently sustains roughly 26-30 decoded fps,
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# so CI gates the stable hosted-runner floor while local runs can keep
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# using the stricter 55+ fps thresholds.
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SIMDECK_E2E_MIN_DECODED_FPS: "24"
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SIMDECK_E2E_MIN_PRESENTED_FPS: "24"
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# macOS headless Chrome decode can dip under runner contention, so CI
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# gates 55+ received fps for the software stream plus a conservative
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# hosted-browser decode floor. Local runs can keep 55+ fps thresholds.
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SIMDECK_E2E_MIN_DECODED_FPS: "20"
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SIMDECK_E2E_MIN_PRESENTED_FPS: "20"
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SIMDECK_E2E_MIN_RECEIVED_FPS: "55"
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SIMDECK_E2E_WEBRTC_MS: "20000"
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SIMDECK_INTEGRATION_DEVICE_TYPE: iPhone SE (3rd generation)

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