Currently think the structure for scroll could be displayed well by using a queue.
As events land within the window, they are pushed into the queue.
Items in the queue are then displayed for a set amount of time until the next one is displayed.
Potentially these then need to be pushed into another queue untill the window expires and the event is reset.
Currently think the structure for scroll could be displayed well by using a queue.
As events land within the window, they are pushed into the queue.
Items in the queue are then displayed for a set amount of time until the next one is displayed.
Potentially these then need to be pushed into another queue untill the window expires and the event is reset.