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What are you trying to achieve with the ListView and how do you have everything set up in the editor? Have you read up on everything related to input? (You need to create an input manager for any input to work for example) |
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As the title says, I need help understanding these concepts. I have read the manual and it makes no sense to me. In an attempt to understand what's going on here, I have created a dummy project and dummy data similar to the Contact example in the manual.
Edit:
I have attempted to remake the Contact class from the manual thirteen times and none of the variations work, so out of desperation, I have tried a new Class.
I have went ahead and created a new sample project to try and make sense of this whole thing and here's what I have so far:
I have made this base class that is just one random number.

This is my list of random numbers and the binding function.

This is my Visuals Class

I have read the ListView documentation probably 20 times. Everything is plugged in, in Unity. I event went so far as to try and build the list manually, but I couldn't get the intractable buttons to work so I'm back here.
**>>>>>>>>UPDATE<<<<<<<
With the help of Zan-Kievit Kenobi, the task has been completed.
What did I learn?
This is how you Bind data in ListView and refresh it with the proper data. If you want some data for some event that happens after you click the item in ListView, YOU HAVE TO MAKE IT A VARIABLE IN YOUR VISUALS CLASS. For some unknown reason, you just can't get outside data in the visuals event thing; its the inside of a black hole; apart from time and space.. Don't waste 70+ hours like I did trying to find a workaround. Thank you for coming to my Ted Talk.**

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