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Hello again. I'm setting up some upgrade menus in my 4-player splitscreen game. Currently things work relatively smoothly with 1 menu, but I need to have 4 menus shown at once, each one with a distinct player / controller driving its input. Does Nova support multiple focused items for local multiplayer scenarios like this? If so, are there any code samples or examples of this? I don't see anything about local multiplayer in the docs. If not, any tips or ideas for how I can work around this limitation? Thanks in advance! |
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Replies: 2 comments
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Is there no support for multiplayer UI focus? |
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It's not pretty, but I have a reliable system to handle Splitscreen UI so that each player can control their own UI elements. Here it is: Doesn't support Auto navigation targets, but it retains most of the functionality of the built-in navigation systems. |
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It's not pretty, but I have a reliable system to handle Splitscreen UI so that each player can control their own UI elements.
Here it is:
https://github.com/sonictimm/NovaSplitscreenNavHack/tree/main
Doesn't support Auto navigation targets, but it retains most of the functionality of the built-in navigation systems.
Screenshot from my game (WIP, lots of placeholders)