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balancing.lua
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173 lines (173 loc) · 4.86 KB
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ALLOWED_DEATHS = {
catacombs_C1 = {deaths = 5},
catacombs_C2 = {deaths = 5},
catacombs_C3 = {deaths = 5},
catacombs_C4 = {deaths = 5},
catacombs_C5 = {deaths = 5},
catacombs_C6 = {deaths = 5},
catacombs_C7 = {deaths = 5},
river_c1 = {deaths = 5},
river_c2 = {deaths = 5},
river_c3 = {deaths = 5},
river_c4 = {deaths = 5},
river_c5 = {deaths = 5},
river_c6 = {deaths = 5},
ruins_c1 = {deaths = 6},
ruins_c2 = {deaths = 6},
ruins_c3 = {deaths = 6},
ruins_c4 = {deaths = 6},
ruins_c5 = {deaths = 8},
mutant_c1 = {deaths = 7},
mutant_c2 = {deaths = 7},
mutant_c3 = {deaths = 7},
dam_c01 = {deaths = 8},
dam_c02 = {deaths = 8},
dam_c03 = {deaths = 8},
dam_c04 = {deaths = 8},
dam_c05 = {deaths = 8},
dam_c06 = {deaths = 8},
dam_c07 = {deaths = 8},
dam_c08 = {deaths = 8},
steam_C01 = {deaths = 3},
steam_C02 = {deaths = 3},
steam_C03 = {deaths = 3},
steam_C04 = {deaths = 3},
steam_C05 = {deaths = 3},
steam_C06 = {deaths = 3},
steam_C07 = {deaths = 3},
steam_C08 = {deaths = 4},
steam_C09 = {deaths = 4},
steam_C10 = {deaths = 4},
boatc1 = {deaths = 5},
boatc2 = {deaths = 5},
boatc3 = {deaths = 5},
boatc4 = {deaths = 5},
boatc5 = {deaths = 6},
boatc6 = {deaths = 6},
control_c01 = {deaths = 1},
control_c02 = {deaths = 1},
control_c03 = {deaths = 1},
control_c04 = {deaths = 2},
control_c05 = {deaths = 3},
control_c06 = {deaths = 3},
control_c07 = {deaths = 4},
control_c08 = {deaths = 4},
control_c09 = {deaths = 5},
control_c10 = {deaths = 5},
rebellion_c01 = {deaths = 5},
rebellion_c02 = {deaths = 5},
rebellion_c03 = {deaths = 5},
rebellion_c04 = {deaths = 5},
rebellion_c05 = {deaths = 5},
rebellion_c06 = {deaths = 5},
rebellion_c07 = {deaths = 5},
rebellion_c08 = {deaths = 5},
rebellion_c09 = {deaths = 5},
rebellion_c10 = {deaths = 5},
rebellion_c11 = {deaths = 5},
rebellion_c12 = {deaths = 6},
rebellion_c13 = {deaths = 6},
rebellion_c14 = {deaths = 6},
rebellion_c15 = {deaths = 6},
rebellion_c16 = {deaths = 6},
dam_c01 = {deaths = 9},
dam_c02 = {deaths = 9},
dam_c03 = {deaths = 10},
dam_c04 = {deaths = 10},
dam_c05 = {deaths = 10},
dam_c06 = {deaths = 10},
dam_c07 = {deaths = 10},
Treehouse_C2 = {deaths = 3},
Treehouse_C3 = {deaths = 3},
Treehouse_C4 = {deaths = 3},
Treehouse_C5 = {deaths = 3},
Treehouse_C6 = {deaths = 3},
Treehouse_C7 = {deaths = 3},
Treehouse_C8 = {deaths = 4},
Treehouse_C9 = {deaths = 4},
Research_C2 = {deaths = 3},
Research_C3 = {deaths = 3},
Research_C4 = {deaths = 3},
Research_C5 = {deaths = 3},
Swamp_C2 = {deaths = 6},
Swamp_C3 = {deaths = 6},
Swamp_C4 = {deaths = 6},
Swamp_C5 = {deaths = 6},
Swamp_C6 = {deaths = 6},
Swamp_C7 = {deaths = 6},
carrier_c01 = {deaths = 3},
carrier_c02 = {deaths = 3},
carrier_c03 = {deaths = 4},
carrier_c04 = {deaths = 1},
carrier_c05 = {deaths = 4},
bunker_c01 = {deaths = 3},
bunker_c02 = {deaths = 3},
bunker_c03 = {deaths = 2},
bunker_c04 = {deaths = 2},
bunker_c05 = {deaths = 3},
regulator_c01 = {deaths = 3},
regulator_c02 = {deaths = 2},
regulator_c03 = {deaths = 4},
regulator_c04 = {deaths = 4},
regulator_c05 = {deaths = 5},
regulator_c06 = {deaths = 4},
Factory_S2 = {deaths = 6},
Factory_S3 = {deaths = 6},
Factory_S4 = {deaths = 6},
Factory_S5 = {deaths = 6},
training_c1 = {deaths = 1},
training_c2 = {deaths = 1},
training_c3 = {deaths = 1},
training_c4 = {deaths = 1},
training_c5 = {deaths = 2},
training_c6 = {deaths = 2},
training_c7 = {deaths = 2},
training_c8 = {deaths = 2},
training_c9 = {deaths = 2},
training_c10 = {deaths = 2},
training_c11 = {deaths = 2},
training_c12 = {deaths = 2},
training_c13 = {deaths = 2},
fort_c1 = {deaths = 3},
fort_c2 = {deaths = 3},
fort_c3 = {deaths = 3},
fort_c4 = {deaths = 3},
fort_c5 = {deaths = 3},
fort_c6 = {deaths = 3},
fort_c7 = {deaths = 3},
fort_c8 = {deaths = 3},
fort_c9 = {deaths = 3},
fort_c10 = {deaths = 3},
fort_c11 = {deaths = 3},
fort_c12 = {deaths = 3},
fort_c13 = {deaths = 3},
pier_c1 = {deaths = 3},
pier_c2 = {deaths = 3},
pier_c3 = {deaths = 3},
pier_c4 = {deaths = 3},
pier_c5 = {deaths = 3},
pier_c6 = {deaths = 4},
pier_c7 = {deaths = 4},
pier_c8 = {deaths = 4},
Archive_C2 = {deaths = 6},
Archive_C3 = {deaths = 5},
Archive_C4 = {deaths = 5},
Archive_C5 = {deaths = 7},
Archive_C6 = {deaths = 5},
Archive_C7 = {deaths = 7},
Archive_C8 = {deaths = 6},
Cooler_C1 = {deaths = 6},
Cooler_C2 = {deaths = 6},
Cooler_C3 = {deaths = 6},
Cooler_C4 = {deaths = 7},
Cooler_C5 = {deaths = 6},
Cooler_C6_alternative_1 = {deaths = 7},
Cooler_C6_alternative_2 = {deaths = 7},
Cooler_C6_alternative_3 = {deaths = 7},
Cooler_C7 = {deaths = 7},
volcano_c01 = {deaths = 1},
volcano_c02 = {deaths = 8},
volcano_c03 = {deaths = 8},
volcano_c04 = {deaths = 10},
volcano_c05 = {deaths = 9}
}