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ImagingChunkedHandler currently crashes if you pass a target that's a mosaic-type. The standard imaginghandler skips this gracefully, since no MS exists, so there should be a check on the target name somewhere near the top
ImagingChunkedHandler currently crashes if you pass a target that's a mosaic-type. The standard imaginghandler skips this gracefully, since no MS exists, so there should be a check on the target name somewhere near the top