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AI doesn't build plank production with Very Low resources #953

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@MelTraX

I started a game on the map "Teamisland1" (OTHER) with 5 Hard AIs with Very Low starting resources. Only one of the AIs managed to build a sawmill.

My guess is that harbor buildings have a high priority and because on that map you can build it immediately, the AI does.

It's also interesting that the AIs seem to start an expedition immediately. That's a minor issue but maybe it should only care about harbors and ships after having at least 2 sawmills or something?

Return To The Roots v20181123-db01993df545504b3e8a30bd6f13a0e9905fe80f
Compiled with Gnu GCC C/C++ (5.3.1) for Linux, Unix Environment 64 Bit

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