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# --------------------------------------------------------------------------- #
# Main CMake file for SMS++ TwoStageStochasticBlock #
# #
# This file allows one to build the library using CMake. #
# To do so, you can use the following commands: #
# #
# $ cmake -S <source-path> -B <build-path> #
# $ cmake --build <build-path> #
# #
# The following command also installs the library in the system: #
# #
# $ cmake --build <build-path> --target install #
# #
# Donato Meoli #
# Dipartimento di Informatica #
# Universita' di Pisa #
# --------------------------------------------------------------------------- #
cmake_minimum_required(VERSION 3.21)
cmake_policy(VERSION 3.15)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/DeriveVersion.cmake)
smspp_derive_version(SMSPP_MODULE_VERSION)
project(TwoStageStochasticBlock
VERSION ${SMSPP_MODULE_VERSION}
DESCRIPTION "SMS++ TwoStageStochasticBlock module"
HOMEPAGE_URL https://gitlab.com/smspp/twostagestochasticblock
LANGUAGES C CXX)
# These variables make the code harder to read but easier to change.
set(modName ${PROJECT_NAME})
# C-safe form of modName for the preprocessor macros in <modName>Config.h
string(MAKE_C_IDENTIFIER "${modName}" modMacro)
set(modNamespace "SMS++")
# Find out if it's being called by the umbrella.
get_directory_property(hasParent PARENT_DIRECTORY)
# This adds the cmake directory to the module search paths,
# allowing us to use our modules.
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# ----- Settings ------------------------------------------------------------ #
# This creates an ENABLE_TESTING option (default: ON) and enables the testing
# using the ctest executable.
# See: https://cmake.org/cmake/help/latest/manual/ctest.1.html
#include(CTest)
# Sets the default build type (if none was specified).
# See: https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html
include(BuildType)
# ----- Requirements -------------------------------------------------------- #
# If it's not being called by the umbrella, we need to
# look for the system-installed libraries.
if (NOT hasParent)
find_package(StochasticBlock REQUIRED)
endif ()
# ----- Configuration header ------------------------------------------------ #
# This will generate a *Config.h header in the build directory.
configure_file(cmake/${modName}Config.h.in ${modName}Config.h)
# ----- RPATH --------------------------------------------------------------- #
# The installed libraries and executables look for the libraries of the same
# installation relative to their own location, so that the installed tree can
# be moved as a whole; the directories of the external libraries are kept.
include(GNUInstallDirs)
if (NOT CMAKE_INSTALL_RPATH)
if (APPLE)
set(rpathOrigin "@loader_path")
else ()
set(rpathOrigin "$ORIGIN")
endif ()
file(RELATIVE_PATH binToLib ${CMAKE_INSTALL_FULL_BINDIR}
${CMAKE_INSTALL_FULL_LIBDIR})
set(CMAKE_INSTALL_RPATH "${rpathOrigin}" "${rpathOrigin}/${binToLib}")
endif ()
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# ----- Library ------------------------------------------------------------- #
# With the BUILD_SHARED_LIBS variable we can specify if the library will
# be STATIC or SHARED, so no reason to do it now.
add_library(${modName})
target_compile_features(${modName} PUBLIC cxx_std_20)
# The name of the shared library carries the version of its binary interface,
# which any minor release may change while the major version is 0, and then
# any major release.
if (PROJECT_VERSION_MAJOR EQUAL 0)
set(soVersion ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR})
else ()
set(soVersion ${PROJECT_VERSION_MAJOR})
endif ()
set_target_properties(${modName} PROPERTIES
VERSION ${PROJECT_VERSION}
SOVERSION ${soVersion})
# The classes of the module register themselves in the factory from a static
# initialiser, and a linker that drops what looks unused takes the
# registration away with it: the target tells whoever links it to keep the
# symbol that forces the module in, or the library as a whole where naming
# the symbol is not enough.
if (BUILD_SHARED_LIBS)
if (MSVC)
target_link_options(${modName} INTERFACE
"/INCLUDE:SMSpp_force_load_${modName}")
elseif (UNIX AND (NOT APPLE))
# the ELF linker decides by the symbols a regular object asks for, so
# naming the symbol is not enough and the library has to be kept
target_link_options(${modName} INTERFACE "LINKER:--no-as-needed")
elseif (APPLE)
# ld64 keeps a dylib that provides a symbol to the link, one asked
# for by -u included, even under -dead_strip_dylibs
target_link_options(${modName} INTERFACE
"LINKER:-u,_SMSpp_force_load_${modName}")
endif ()
endif ()
# When adding source files with target_sources(), PRIVATE means that the files
# should only be added to this library, whereas PUBLIC means they should be
# added to this library and to any target that links to it.
# INTERFACE can be used for sources that should not be added to this library
# but should be added to anything that links to it.
# Note: do not GLOB files here.
target_sources(${modName} PRIVATE src/TwoStageStochasticBlock.cpp)
# When using target_include_directories(), PUBLIC means that any targets
# that link to this target also need that include directory.
# Other options are PRIVATE (only affect the current target, not dependencies),
# and INTERFACE (only needed for dependencies).
# Different INSTALL_INTERFACE and BUILD_INTERFACE paths are used when
# generating the target import file (***Targets.cmake).
# This means that if a target finds this library in its build directory
# will look into the BUILD_INTERFACE path for its headers, if it finds it
# installed in the system will look into the INSTALL_INTERFACE path.
target_include_directories(
${modName} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>
$<INSTALL_INTERFACE:include/${modNamespace}>)
# When linking other targets to the library with target_link_libraries(),
# PRIVATE means that the libraries will be linked only to this library,
# PUBLIC means they will be linked also to the targets that depend on this
# library, INTERFACE means they will be linked only to the targets that depend
# on this library.
target_link_libraries(${modName} PUBLIC ${modNamespace}::StochasticBlock)
# This alias is defined so that executables in this same project can use
# the library with this notation.
add_library(${modNamespace}::${modName} ALIAS ${modName})
# ----- Subdirectories ------------------------------------------------------ #
if (BUILD_TESTING)
# enable testing in this directory's scope: the umbrella calls
# enable_testing() only after this subdirectory has been processed, so the
# test would otherwise not be registered with CTest
enable_testing()
add_subdirectory(test)
endif ()
# ----- Install instructions ------------------------------------------------ #
# The following commands are used when installing the library
# and its CMake configuration files on the system.
# They are not required for local builds (see below).
include(GNUInstallDirs)
# Install the library
install(TARGETS ${modName}
EXPORT ${modName}Targets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} # .dll
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} # .so .dylib
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}) # .lib
# Install the headers
install(DIRECTORY include/
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${modNamespace})
# Install the auto-generated configuration header (see above).
install(FILES ${PROJECT_BINARY_DIR}/${modName}Config.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${modNamespace})
# (Generate and) install the target import file, that allows other
# CMake projects to import the target.
install(EXPORT ${modName}Targets
NAMESPACE ${modNamespace}::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Generate the package version file, that allows other
# CMake projects to know the version.
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
${CMAKE_CURRENT_BINARY_DIR}/${modName}ConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion)
# Generate the package configuration file, that allows other
# CMake projects to find the library with find_package().
configure_package_config_file(
${CMAKE_CURRENT_LIST_DIR}/cmake/${modName}Config.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/${modName}Config.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Install the package version and configuration files.
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${modName}Config.cmake
${CMAKE_CURRENT_BINARY_DIR}/${modName}ConfigVersion.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Shipping custom find modules should not be encouraged because third
# party developers should provide for them.
file(GLOB findMods ${CMAKE_CURRENT_LIST_DIR}/cmake/Find*)
install(FILES ${findMods}
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Install the README and LICENSE files.
install(FILES
${CMAKE_CURRENT_LIST_DIR}/README.md
${CMAKE_CURRENT_LIST_DIR}/LICENSE
DESTINATION ${CMAKE_INSTALL_DATADIR}/${modName})
# ----- Add the build tree to RPATH------------------------------------------ #
# Add the binary directory to RPATH, so executables that use
# dynamic loading will look into it.
if (hasParent)
set(SMSPP_BUILD_RPATH
"${SMSPP_BUILD_RPATH};${CMAKE_CURRENT_BINARY_DIR}"
PARENT_SCOPE)
endif ()
# ----- Packaging support --------------------------------------------------- #
# The following commands allow one to build a proper package using CPack.
# See: https://cmake.org/cmake/help/latest/manual/cpack.1.html
# Using this with the umbrella project is too messy.
if (NOT hasParent)
set(CPACK_PACKAGE_VENDOR "SMS++ Team")
set(CPACK_PACKAGE_CONTACT "Donato Meoli")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY ${PROJECT_DESCRIPTION})
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_LIST_DIR}/LICENSE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_LIST_DIR}/README.md")
set(CPACK_SOURCE_IGNORE_FILES
\\\\.git/
\\\\.gitignore$
\\\\.gitattributes$)
include(CPack)
endif ()
# --------------------------------------------------------------------------- #
# Remove from the search paths the cmake directory we added at the beginning.
list(REMOVE_AT CMAKE_MODULE_PATH -1)
# --------------------------------------------------------------------------- #