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thread2.cpp
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84 lines (69 loc) · 2.86 KB
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#include <iostream>
#include <thread>
#include <chrono>
#include <mutex>
using namespace std;
std::mutex mutex1;
void thread_function(int n)
{
std::thread::id this_id = std::this_thread::get_id(); //获取线程ID
for(int i = 0; i < 5; i++){
mutex1.lock();
cout << "Child function thread " << this_id<< " running : " << i+1 << endl;
mutex1.unlock();
std::this_thread::sleep_for(std::chrono::seconds(n)); //进程睡眠n秒
}
}
class Thread_functor
{
public:
// functor行为类似函数,C++中的仿函数是通过在类中重载()运算符实现,使你可以像使用函数一样来创建类的对象
void operator()(int n)
{
std::thread::id this_id = std::this_thread::get_id();
for(int i = 0; i < 5; i++){
{
std::lock_guard<std::mutex> lockg(mutex1);
cout << "Child functor thread " << this_id << " running: " << i+1 << endl;
}
std::this_thread::sleep_for(std::chrono::seconds(n)); //进程睡眠n秒
}
}
};
int main()
{
thread mythread1(thread_function, 1); // 传递初始函数作为线程的参数
if(mythread1.joinable()) //判断是否可以成功使用join()或者detach(),返回true则可以,返回false则不可以
mythread1.join(); // 使用join()函数阻塞主线程直至子线程执行完毕
Thread_functor thread_functor;
thread mythread2(thread_functor, 3); // 传递初始函数作为线程的参数
if(mythread2.joinable())
mythread2.detach(); // 使用detach()函数让子线程和主线程并行运行,主线程也不再等待子线程
auto thread_lambda = [](int n){
std::thread::id this_id = std::this_thread::get_id();
for(int i = 0; i < 5; i++)
{
mutex1.lock();
cout << "Child lambda thread " << this_id << " running: " << i+1 << endl;
mutex1.unlock();
std::this_thread::sleep_for(std::chrono::seconds(n)); //进程睡眠n秒
}
};
thread mythread3(thread_lambda, 4); // 传递初始函数作为线程的参数
if(mythread3.joinable())
mythread3.join(); // 使用join()函数阻塞主线程直至子线程执行完毕
unsigned int n = std::thread::hardware_concurrency(); //获取可用的硬件并发核心数
mutex1.lock();
std::cout << n << " concurrent threads are supported." << endl;
mutex1.unlock();
std::thread::id this_id = std::this_thread::get_id();
for(int i = 0; i < 5; i++){
{
std::lock_guard<std::mutex> lockg(mutex1);
cout << "Main thread " << this_id << " running: " << i+1 << endl;
}
std::this_thread::sleep_for(std::chrono::seconds(1));
}
getchar();
return 0;
}