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TMHSDigitalclaude
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feat(showcase): add butter-churn (#256)
The butter churn was the first unclaimed standalone showcase candidate. What an envelope check cannot see on a churn is whether the dasher can plunge: the body narrows toward the top, so a plunger that clears the staves at rest can jam a hand's width up the stroke while it still sits inside the body untouched. The piece reads the inner wall off the staves and the plunger's reach off the dasher and asserts a 400 mm stroke floor; --wide-dasher exits 20 at 140 mm while every other budget and the envelope still pass. Also asserts every stave on the floor, a three-board bottom, the handle biting the slats, hoops seated vertex-for-vertex on the staves, the lid on the stave tops and the handle clearing its hole, each with a falsifier proven on 4.5.11, 5.1.2 and 5.2.1. The ox-cart tongue entry moves behind the bookshelf: it was a restock placed ahead of older candidates, and it needs the yoke as its hitch partner. Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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‎.cursor-plugin/plugin.json‎

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"showcase/grain-sacks",
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"showcase/brazier",
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"showcase/apothecary-shelf",
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"showcase/wooden-yoke"
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"showcase/wooden-yoke",
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"showcase/butter-churn"
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]
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}

‎CLAUDE.md‎

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templates/<template-name>/ - Starter projects, 3 total
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snippets/<snippet-name>.py - Standalone code patterns, 27 total
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examples/<name>/ - Runnable smoke-gated examples, 59 total (+ gallery.json)
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showcase/<name>/ - Budget-conformance props, 33 pieces (sibling of examples/; see showcase/README.md)
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showcase/<name>/ - Budget-conformance props, 34 pieces (sibling of examples/; see showcase/README.md)
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scripts/build_gallery.py - Regenerates docs/gallery/ from examples/gallery.json + showcase/gallery.json
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scripts/site/ - Vendored landing-page build (Jinja2)
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docs/gallery/ - Committed generated gallery pages + hero renders

‎README.md‎

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</p>
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<p align="center">
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<strong>16 skills</strong> &nbsp;&bull;&nbsp; <strong>9 rules</strong> &nbsp;&bull;&nbsp; <strong>3 templates</strong> &nbsp;&bull;&nbsp; <strong>27 snippets</strong> &nbsp;&bull;&nbsp; <strong>59 examples</strong> &nbsp;&bull;&nbsp; <strong>33 showcase pieces</strong>
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<strong>16 skills</strong> &nbsp;&bull;&nbsp; <strong>9 rules</strong> &nbsp;&bull;&nbsp; <strong>3 templates</strong> &nbsp;&bull;&nbsp; <strong>27 snippets</strong> &nbsp;&bull;&nbsp; <strong>59 examples</strong> &nbsp;&bull;&nbsp; <strong>34 showcase pieces</strong>
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</p>
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## Overview
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This repository ships **16 skills, 9 rules, 3 templates, 27 snippets, 59 examples, and 33 showcase pieces** for Blender Python development targeting Blender 5.2 LTS (current stable) with Blender 4.5 LTS fallback support. Blender 5.1 is prior stable.
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This repository ships **16 skills, 9 rules, 3 templates, 27 snippets, 59 examples, and 34 showcase pieces** for Blender Python development targeting Blender 5.2 LTS (current stable) with Blender 4.5 LTS fallback support. Blender 5.1 is prior stable.
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The content is consumed by AI coding agents reading these files directly from a checkout — **there is no MCP server in this repository, and none is required**. Cursor applies `rules/*.mdc` automatically wherever their scope globs match and takes skills by name in chat; Claude Code reads `skills/` and `rules/` from the project workspace, or from this repo kept as a referenced checkout. Any agent that can read files in a workspace can use it the same way. There is no build step for the content — edit the Markdown and Python files directly.
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Budget-conformance props. Not examples. Conventions: [`showcase/README.md`](showcase/README.md).
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<details>
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<summary><strong>33 showcase pieces</strong> — click to expand the preview grid</summary>
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<summary><strong>34 showcase pieces</strong> — click to expand the preview grid</summary>
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<p align="center">
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<a href="showcase/shipping-crate/"><img src="showcase/shipping-crate/preview.webp" width="24%" alt="Shipping crate: a wooden slat crate with iron corner brackets on a dark studio floor, warm wedge on the back wall" /></a>
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<a href="showcase/brazier/"><img src="showcase/brazier/preview.webp" width="24%" alt="Brazier: an iron fire bowl with a rolled rim on three S-curved forged legs, holding ash and a heap of glowing charcoal, on a dark studio floor" /></a>
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<a href="showcase/apothecary-shelf/"><img src="showcase/apothecary-shelf/preview.webp" width="24%" alt="Apothecary shelf: a stained wooden shelf unit with an arched crest, gallery rails and three drawers, stocked with labelled glass bottles, flasks and glazed jars, on a dark studio floor" /></a>
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<a href="showcase/wooden-yoke/"><img src="showcase/wooden-yoke/preview.webp" width="24%" alt="Wooden yoke: a carved oak ox yoke with upturned ends standing on two bent hickory oxbows pinned above the beam, with an iron ring hung under its centre, on a dark studio floor" /></a>
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<a href="showcase/butter-churn/"><img src="showcase/butter-churn/preview.webp" width="24%" alt="Butter churn: a tall staved oak churn narrowing toward the top, bound by three iron hoops, with a two-board lid and a maple dasher handle rising through it, on a dark studio floor" /></a>
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</p>
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[`shipping-crate`](showcase/shipping-crate/) — procedural crate through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets. Falsifier `--skip-decimate` exits 9.
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[`wooden-yoke`](showcase/wooden-yoke/) — procedural double ox yoke on two bent hickory bows with a hung ring, whose neck openings are measured between the bow legs and up to the saddles, through the same pipeline. Falsifiers `--pinch-bows` exits 19, `--edge-on-ring` exits 17.
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[`butter-churn`](showcase/butter-churn/) — procedural staved plunge churn whose dasher stroke is recomputed from the inner wall read off the staves and the plunger's reach, through the same pipeline. Falsifiers `--wide-dasher` exits 20, `--tight-hole` exits 18.
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</details>
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## Examples

‎ROADMAP.md‎

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- ~~Brazier (iron bowl on legs, coals, ash) as a game-prop showcase piece~~ **SHIPPED** as `showcase/brazier/` — spun bowl with a rolled rim, three one-sweep forged legs, ash bed biting the wall, 36 cleaved coals packed without interpenetration; tip angle from a density-weighted mass centre and the support polygon, `--tuck-legs` exits 19 on it while the feet still ground
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- ~~Apothecary shelf (shelf unit, bottles and jars of varied form) as a game-prop showcase piece~~ **SHIPPED** as `showcase/apothecary-shelf/` — housed shelves, gallery rails, lapped back boards, a drawer bank and an arched crest, stocked with fifteen lathed vessels in five forms, each corked or lidded and labelled on its own rings; per-vessel headroom under the member above is read off the mesh, `--tall-flask` exits 20 on it while every seat and the envelope still pass
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- ~~Wooden yoke (oxbow, iron rings) as a game-prop showcase piece~~ **SHIPPED** as `showcase/wooden-yoke/` — lofted oak beam with neck saddles and upturned ends, two bent-hickory bows through it and pinned above it, a staple and a threaded hung ring; each neck opening measured between the bow legs and up to the saddle, `--pinch-bows` exits 19 on it while the bows still ground and the envelope is unchanged
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- Ox cart tongue or plough beam that hitches to the yoke's ring as a game-prop showcase piece — a hitch is a ring-on-hook contact the yoke's hung ring only tests against a fixed bar
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- Butter churn (staved tub, lid, dasher) as a game-prop showcase piece
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- ~~Butter churn (staved tub, lid, dasher) as a game-prop showcase piece~~ **SHIPPED** as `showcase/butter-churn/` — sixteen tapered staves with canted ends, three hoops seated vertex-for-vertex on them, a three-board bottom in a croze, a two-board lid and a cross dasher; the plunge stroke is recomputed from the inner wall and the plunger's reach, `--wide-dasher` exits 20 on it while the plunger still clears the staves at rest
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- Bookshelf with leaning books (upright and toppled volumes of varied size, one leaning on its neighbour) as a game-prop showcase piece — the lean needs a contact budget the apothecary shelf's upright vessels never exercised: each leaning book rests on its neighbour's spine edge and on the shelf, not in either
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- Ox cart tongue or plough beam that hitches to the yoke's ring as a game-prop showcase piece — a hitch is a ring-on-hook contact the yoke's hung ring only tests against a fixed bar
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- ~~Small modular kit showcase on recognizable geometry (`modular-kit-snap` contract)~~ **SHIPPED** as `showcase/fence-kit/` — tiling post-and-rail section (AABB X is the tile width; does not re-witness the snap contract); `--skip-decimate` exits 9 on the LOD1 ratio band
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- ~~Custom ID-property delete witness~~ **SHIPPED** as `examples/cross-version-property-delete/` — IDs built via `bpy.data.objects.new` (not `active_object`); `property_unset` is TypeError and leaves the key; `del` removes it on 4.5 LTS and 5.x
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