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chore: bump standards-version signals and drift-check pin to 1.9.0 (#11)
Aligns this repo with the meta-repo's current MINOR (v1.9.x). Two coupled changes: 1. Signal bump: standards-version 1.7.0 -> 1.9.0 across all SKILL.md, .mdc, AGENTS.md (where present), and CLAUDE.md (where present) files. 2. Workflow pin: drift-check@v1.<old> -> drift-check@v1.9. Per Phase 2 Design Decision 1, drift-check consumers track explicit MINOR for deliberate standards version awareness. Each MINOR represents a meaningful standards revision; tool repos signal which revision they are aligned with via the signal version, and consume the matching action via explicit MINOR pin. The actual purpose of this rollout is to align ecosystem signals with current MINOR so the (now-active per DTD#12) stale-counts checker is exercised against current standards, and so the meta-repo's mode: all drift-check reads consistent versions across the ecosystem. Refs TMHSDigital/Developer-Tools-Directory#12. Made-with: Cursor Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
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‎.github/workflows/drift-check.yml‎

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contents: read
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steps:
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- uses: actions/checkout@v6
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- uses: TMHSDigital/Developer-Tools-Directory/.github/actions/drift-check@v1.7
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- uses: TMHSDigital/Developer-Tools-Directory/.github/actions/drift-check@v1.9
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with:
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mode: self
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format: gh-summary

‎AGENTS.md‎

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<!-- standards-version: 1.7.0 -->
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<!-- standards-version: 1.9.0 -->
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# AGENTS.md
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‎rules/csharp-unity-conventions.mdc‎

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description: C# coding conventions for Unity development
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globs: ["**/*.cs"]
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alwaysApply: false
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standards-version: 1.7.0
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standards-version: 1.9.0
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# C# Unity conventions

‎rules/monobehaviour-lifecycle.mdc‎

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description: Correct usage of MonoBehaviour lifecycle methods
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globs: ["**/*.cs"]
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alwaysApply: true
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standards-version: 1.7.0
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standards-version: 1.9.0
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# MonoBehaviour lifecycle rules

‎rules/naming-conventions.mdc‎

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description: Naming conventions for Unity C# code
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globs: ["**/*.cs"]
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alwaysApply: true
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standards-version: 1.9.0
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# Unity naming conventions

‎rules/performance-rules.mdc‎

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description: Performance optimization rules for Unity
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globs: ["**/*.cs"]
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alwaysApply: true
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standards-version: 1.7.0
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standards-version: 1.9.0
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# Unity performance rules

‎rules/security-and-builds.mdc‎

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description: Security and build configuration rules
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globs: ["**/*.cs", "**/*.json", "**/*.asset"]
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alwaysApply: false
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standards-version: 1.7.0
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standards-version: 1.9.0
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# Security and build rules

‎rules/serialization-rules.mdc‎

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description: Unity serialization best practices
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globs: ["**/*.cs"]
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alwaysApply: false
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standards-version: 1.9.0
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# Unity serialization rules

‎rules/shader-conventions.mdc‎

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description: Conventions for Unity shader development
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globs: ["**/*.shader", "**/*.hlsl", "**/*.cginc", "**/*.shadergraph"]
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alwaysApply: false
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standards-version: 1.9.0
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# Shader conventions

‎rules/visual-scripting-conventions.mdc‎

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description: Best practices for Unity Visual Scripting
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globs: ["**/*.asset"]
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alwaysApply: false
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standards-version: 1.7.0
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standards-version: 1.9.0
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# Visual scripting conventions

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