In #11 we have gotten rid of dxt-js dependency and implemented our own decompression code. Since we handle decompression now, we need proper tests for this.
I suggest running a few textures (for each compression algorithm) through dxt-js (we don't need to run it through on each test, just use result as static data) and then compare. This way, if we find issues even with current implementation, we can fix them.
In #11 we have gotten rid of
dxt-jsdependency and implemented our own decompression code. Since we handle decompression now, we need proper tests for this.I suggest running a few textures (for each compression algorithm) through
dxt-js(we don't need to run it through on each test, just use result as static data) and then compare. This way, if we find issues even with current implementation, we can fix them.