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1 | | -Validation Checklist |
2 | | -==================== |
3 | | - |
4 | | -Phase 1 and 2 |
5 | | -------------- |
6 | | -[x] Inventory folders directly under `tools/` |
7 | | -[x] Identify duplicate and rename-drift tool folders |
8 | | -[x] Select canonical current tool folders |
9 | | -[x] Remove obsolete duplicate tool folders |
10 | | -[x] Keep legacy `tools/SpriteEditor_old_keep/` out of the active platform |
11 | | -[x] Repair launcher/index links |
12 | | -[x] Repair broken path/reference drift after renames |
13 | | -[x] Confirm `tools/Tilemap Studio/samples/sample-manifest.json` exists |
14 | | -[x] Confirm `tools/Parallax Scene Studio/samples/sample-manifest.json` exists |
15 | | -[x] Confirm `tools/Vector Asset Studio/samples/sample-manifest.json` exists |
16 | | -[x] Confirm vector/svg tool paths remain present where referenced |
17 | | -[x] `node --check tools/Sprite Editor V3/main.js` |
18 | | -[x] `node --check tools/Sprite Editor V3/modules/spriteEditorApp.js` |
19 | | -[x] `node --check tools/Sprite Editor V3/modules/projectModel.js` |
20 | | -[x] `node --check tools/Sprite Editor V3/modules/constants.js` |
21 | | -[x] `node --check tools/Tilemap Studio/main.js` |
22 | | -[x] `node --check tools/Parallax Scene Studio/main.js` |
23 | | -[x] `node --check tools/Vector Asset Studio/main.js` |
24 | | -[x] `node --check tools/Vector Map Editor/main.js` |
25 | | -[x] `node --check tools/Vector Map Editor/editor/VectorMapEditorApp.js` |
26 | | -[x] No required refs to deprecated duplicate folders in `tools/`, `games/`, `tests/`, or `scripts/` |
27 | | -[x] No required refs to legacy `tools/SpriteEditor_old_keep/` in `tools/`, `games/`, `tests/`, or `scripts/` |
28 | | - |
29 | | -Phase 3 |
30 | | -------- |
31 | | -[x] `docs/pr/PLAN_PR_VECTOR_ASSET_CONTRACT.md` created |
32 | | -[x] `docs/dev/CODEX_COMMANDS.md` updated |
33 | | -[x] `docs/dev/COMMIT_COMMENT.txt` updated |
34 | | -[x] reports refreshed for the final canonical tool layout |
| 1 | +Validation Checklist: |
| 2 | +- Tools load correctly |
| 3 | +- No broken paths |
| 4 | +- Samples load |
| 5 | +- Assets render |
| 6 | +- No duplicate folders remain |
| 7 | +- SpriteEditor ignored |
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