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style
removing white space.
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com.unity.netcode.gameobjects/Runtime/Components/Helpers/AttachableNode.cs

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@@ -24,7 +24,7 @@ public class AttachableNode : NetworkBehaviour
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/// </summary>
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public bool DetachOnDespawn = true;
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internal bool IsDestroying { get; private set; }
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internal bool IsDestroying { get; private set; }
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/// <summary>
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/// A <see cref="List{T}"/> of the currently attached <see cref="AttachableBehaviour"/>s.

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