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rvalueReference.cpp
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138 lines (113 loc) · 1.89 KB
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#include <iostream>
using namespace std;
class A
{
public:
~A()
{
cout << "Destruct A" << endl;
}
A()
{
cout << "Default Construct A" << endl;
}
A(const A& rhs)
{
cout << "Copy Construct A" << endl;
}
A(A&& rhs)
{
cout << "Move Construct A" << endl;
}
A& operator=(const A&)
{
cout << "operator const A&" << endl;
return *this;
}
A& operator=(A&&)
{
cout << "operator A&&" << endl;
return *this;
}
int m_var;
virtual void vFunc()
{
cout << "Base" << endl;
}
};
class B : public A
{
public:
~B()
{
cout << "Destruct B" << endl;
}
B()
: A()
{
cout << "Default Construct B" << endl;
}
B(const B& rhs)
// : A(std::move(rhs))
: A(rhs)
{
cout << "Copy Construct B" << endl;
}
B(B&& rhs)
// : A(std::move(rhs))
: A(rhs)
{
cout << "Move Construct B" << endl;
}
virtual void vFunc() override
{
cout << "Derived" << endl;
}
};
// void Func(A a)
// {
// cout << "Call A Func" << endl;
// A InstanceA(std::move(a));
// }
void Func(const A& a)
{
cout << "Call const A& Func" << endl;
A InstanceA(std::move(a));
}
void Func(A&& a)
{
cout << "Call A&& Func" << endl;
A InstanceA(std::move(a));
}
A GetA()
{
return A();
}
void Print(A a)
{
a.vFunc();
}
int main()
{
// A instanceA("adsf");
// Func(instanceA);
// Func(A("sdlfkj"));
// decltype(A( "dslfjs" )) a("ds");
// A* pA = new B();
// if (nullptr == dynamic_cast<B*>(pA))
// {
// cout << "nullptr" << endl;
// }
// else
// {
// cout << "cast " << endl;
// }
// delete pA;
Func(B());
Func(A());
// A a = B();
// a.vFunc();
// B b = B();
// b.vFunc();
return 0;
}