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Graph_Cycle_Detection_undirected_Graph_UsingBFS.cpp
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83 lines (66 loc) · 1.47 KB
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#include<iostream>
#include<map>
#include<list>
#include<queue>
using namespace std;
template<typename T>
class Graph{
map<T,list<T> > adjList;
public:
Graph(){
}
void addEdge(T u,T v,bool bidir = true){
adjList[u].push_back(v);
if(bidir)
{
adjList[v].push_back(u);
}
}
//Check for undirected graph
bool isCyclicBFS(T src)
{
map<T,bool> visited;
map<T,int> parent;
queue<T> q;
q.push(src);
visited[src]=true;
parent[src]=src;
while(!q.empty())
{
T node = q.front();
q.pop();
//Iterate over the neighbours of that node leaving prent.
for(T neighbour: adjList[node])
{
if(visited[neighbour]==true && parent[node]!=neighbour)
{
return true;
}
else if(!visited[neighbour])
{
visited[neighbour]=true;
parent[neighbour]= node;
q.push(neighbour);
}
}
}
return false;
}
};
int main()
{
Graph<int> g;
g.addEdge(1,2);
g.addEdge(1,4);
g.addEdge(4,3);
g.addEdge(2,4);
if(g.isCyclicBFS(1))
{
cout<<"Cyclic Graph";
}
else
{
cout<<"Non Cyclic!";
}
return 0;
}