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I have implemented this and it works great in Unity, however when my game is compiled to WebGL and called it is giving me 'has been blocked by CORS policy' error in the browser console.
Hi There,
I have implemented this and it works great in Unity, however when my game is compiled to WebGL and called it is giving me 'has been blocked by CORS policy' error in the browser console.
Any quick fixes for this?
Thanks
:)