From a80e058dd11f5b4f9251208bae405a7094cf61e6 Mon Sep 17 00:00:00 2001 From: Claude Date: Tue, 4 Aug 2026 06:22:36 +0000 Subject: [PATCH 1/2] docs: mark v0.9.6-beta shipped in CLAUDE.md roadmap + close stale issue #31 note CLAUDE.md's Roadmap still listed v0.9.6-beta as "(next milestone)" though it shipped, tagged, and released; Known Issues still listed issue #31 as open though it was closed 2026-05-10. --- CLAUDE.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/CLAUDE.md b/CLAUDE.md index 7a39e10..e78fa94 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -251,7 +251,7 @@ See `.claude/rules/vercel.md` for full deployment rules. Key points: - **Town switcher showing active town in dropdown** — **fixed in v0.8 (PR #41)** - **Town switcher dropdown clipped by `overflow-hidden` header** — **fixed in v0.8 (PR #41)**; now uses `position: fixed` anchor - **issue #26** — Art tab persistent label — **fixed in v0.8.2 (PR #57)**; `setSelected(null)` added to tab-change `useEffect` -- **issue #31** — Create-town edge case; low priority, open +- **issue #31** — All floating modals positioned in the lower-left corner instead of centered — **fixed** (closed 2026-05-10, resolved as part of the v0.9 modal work) - **Sea creatures tab** — **shipped in v0.8.2 (PR #44, Closes #56)**; Sea tab visible for ACNL and ACNH towns - **Edit/new-town buttons greyed out on Fish, Bugs, Fossils tabs** — **resolved in v0.9 Phase 4**. The `TownManager` drawer mounts at the App layout level and renders correctly on every route, so the overflow/z-index issues that motivated the stopgap no longer apply. @@ -351,10 +351,12 @@ Do not add new top-level tabs without updating the tab switch in ACCanvas, the n - PR #130 — Polish nits: version-history headline (29 days), useIconChecker useMemo, test-stub cleanup (closes #124, #95, addresses #92 item 4) - PR #131 — sixth + seventh hand-drawn icons: robust cicada + brown cicada (bugs); 68 KB each at 768px -### v0.9.6-beta — ACNH icon gap-fill (next milestone) +### v0.9.6-beta — ACNH icon gap-fill + two hand-drawn icons — **shipped 2026-05-24** -- Icon scrape + manifest for ACNH (103 unique items remain after cross-game uplift from v0.9.5) -- Uses same algorithmic-resolver-plus-OVERRIDES pattern; resolver /Gallery deprioritization from #127 generalizes directly +- PR #140 — ACNH icon gap-fill: 88 wiki-scraped items across all five categories; ACNH coverage 68.8% → 95.5% (315/330). ~50 new OVERRIDES entries for multi-part fossil pieces. Fifteen genuine gaps logged to `scripts/missing-acnh.txt` +- PR #136 — eighth hand-drawn icon: goldfish (fish) +- PR #144 — ninth + tenth hand-drawn icons: tadpole (fish) + agrias butterfly (bugs) +- PRs #135/#137/#138 — doc syncs: stale dates/coverage/icon-count fixes + visual road-to-v1.0 page (`public/roadmap-to-v1.html`) ### v1.0 — Launch ready From 78356f80e47a8623ba1513a42dc305d2bdce298f Mon Sep 17 00:00:00 2001 From: Claude Date: Tue, 4 Aug 2026 06:23:50 +0000 Subject: [PATCH 2/2] docs: drop duplicate roadmap fix already covered by open PR #149 PR #149 (open since 2026-05-29) already marks v0.9.6-beta shipped in this same section. Keeping only the issue #31 correction, which no open PR covers. --- CLAUDE.md | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/CLAUDE.md b/CLAUDE.md index e78fa94..6b7a6c3 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -351,12 +351,10 @@ Do not add new top-level tabs without updating the tab switch in ACCanvas, the n - PR #130 — Polish nits: version-history headline (29 days), useIconChecker useMemo, test-stub cleanup (closes #124, #95, addresses #92 item 4) - PR #131 — sixth + seventh hand-drawn icons: robust cicada + brown cicada (bugs); 68 KB each at 768px -### v0.9.6-beta — ACNH icon gap-fill + two hand-drawn icons — **shipped 2026-05-24** +### v0.9.6-beta — ACNH icon gap-fill (next milestone) -- PR #140 — ACNH icon gap-fill: 88 wiki-scraped items across all five categories; ACNH coverage 68.8% → 95.5% (315/330). ~50 new OVERRIDES entries for multi-part fossil pieces. Fifteen genuine gaps logged to `scripts/missing-acnh.txt` -- PR #136 — eighth hand-drawn icon: goldfish (fish) -- PR #144 — ninth + tenth hand-drawn icons: tadpole (fish) + agrias butterfly (bugs) -- PRs #135/#137/#138 — doc syncs: stale dates/coverage/icon-count fixes + visual road-to-v1.0 page (`public/roadmap-to-v1.html`) +- Icon scrape + manifest for ACNH (103 unique items remain after cross-game uplift from v0.9.5) +- Uses same algorithmic-resolver-plus-OVERRIDES pattern; resolver /Gallery deprioritization from #127 generalizes directly ### v1.0 — Launch ready