Glmark2 output:
pi@localhost:~$ glmark2
MESA-LOADER: failed to retrieve device information
MESA: error: kgsl_pipe_get_param:103: invalid param id: 13
=======================================================
glmark2 2023.01
=======================================================
OpenGL Information
GL_VENDOR: freedreno
GL_RENDERER: FD810
GL_VERSION: 4.6 (Compatibility Profile) Mesa 26.1.0-devel (git-dee0d39008)
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size: 800x600 windowed
=======================================================
[build] use-vbo=false: FPS: 611 FrameTime: 1.637 ms
[build] use-vbo=true: FPS: 678 FrameTime: 1.476 ms
[texture] texture-filter=nearest:MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided)
MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided)
MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided)
MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided)
vkcube output:
pi@localhost:~$ vkcube
Selected WSI platform: xcb
Selected GPU 0: Turnip Adreno (TM) 810, type: IntegratedGpu
vkcube: ./cube/cube.c:1202: demo_draw: Assertion `!err' failed.
Aborted
The above are the results after running termux-reset and then following the testing process given in the following issue comment: #41 (comment)
This issue: #7 seems to describe a similar bug on a similar device, though I don't know enough about video drivers to say whether it's truly the same problem.
Happy to provide any other info or testing if it would help!
Glmark2 output:
pi@localhost:~$ glmark2 MESA-LOADER: failed to retrieve device information MESA: error: kgsl_pipe_get_param:103: invalid param id: 13 ======================================================= glmark2 2023.01 ======================================================= OpenGL Information GL_VENDOR: freedreno GL_RENDERER: FD810 GL_VERSION: 4.6 (Compatibility Profile) Mesa 26.1.0-devel (git-dee0d39008) Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0 Surface Size: 800x600 windowed ======================================================= [build] use-vbo=false: FPS: 611 FrameTime: 1.637 ms [build] use-vbo=true: FPS: 678 FrameTime: 1.476 ms [texture] texture-filter=nearest:MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided) MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided) MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided) MESA: error: flush_submit_list:92: submit failed -1 (Resource deadlock avoided)vkcube output:
The above are the results after running termux-reset and then following the testing process given in the following issue comment: #41 (comment)
This issue: #7 seems to describe a similar bug on a similar device, though I don't know enough about video drivers to say whether it's truly the same problem.
Happy to provide any other info or testing if it would help!