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D3D12 - Add support for memory allocators #103

@kingofthebongo2008

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@kingofthebongo2008

CreateComittedResource is fine,

However is good to add interface to CreateTexture, CreateTextureEx

Particularly on d3d12 this allocator is very often used

https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator

Support for a callback to the interface + initial resource transition will be fine

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