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When I hold the power button until I'm given the option to sleep and press sleep, the height is recalibrated on its own to my current headset height without my permission. If I'm sitting when I come back from the sleep popup, it makes my body small as if that were my standing height. This has consequences for my project, where the player's body tracking height should only change when they undergo calibration on game start to avoid having to recalibrate over and over again.
When I hold the power button until I'm given the option to sleep and press sleep, the height is recalibrated on its own to my current headset height without my permission. If I'm sitting when I come back from the sleep popup, it makes my body small as if that were my standing height. This has consequences for my project, where the player's body tracking height should only change when they undergo calibration on game start to avoid having to recalibrate over and over again.
Unity_a9Kcy2NJSg.mp4