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Client should know when it loses online connection #707

@JamesVanBoxtel

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@JamesVanBoxtel

When the server crashes or the network drops, the socket might not return "closed" - it might just keep returning "timeout" indefinitely, making the client think everything is fine.

We should recognize that and display a notification, then when outside a game, exit to main menu if we can't connect.

Similar to #285 and #361

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    Client-sideenhancementNew feature or requestpriority: 1 - middleIssues which should be done at some point, but aren't that important.

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