Original comment:
We can use this issue to discuss strategies to speed up initial load - though not only initial load, but also all map loads.
Caching:
- Caching the full list of machines
- Caching the full list of operators
- Caching anything else?
Location Data:
- Can anything be removed from what we currently pass down? I assume the list of machines per location is the biggest drag, but as far as I can tell we have to include this full list with every location so that the Filter will work.