-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathPhaseIV.cpp
More file actions
479 lines (427 loc) · 12.9 KB
/
Copy pathPhaseIV.cpp
File metadata and controls
479 lines (427 loc) · 12.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
#define BS 16
#define SR 48000
#include "daisy_patch_sm.h"
#include "daisysp.h"
#include "dc_blocker.hpp"
#include "hilbert_iir.hpp"
#include "svf_osc.hpp"
using namespace daisy;
using namespace patch_sm;
using namespace daisysp;
#if SR == 8000
const SaiHandle::Config::SampleRate sampleRate = SaiHandle::Config::SampleRate::SAI_8KHZ;
#elif SR == 16000
const SaiHandle::Config::SampleRate sampleRate = SaiHandle::Config::SampleRate::SAI_16KHZ;
#elif SR == 32000
const SaiHandle::Config::SampleRate sampleRate = SaiHandle::Config::SampleRate::SAI_32KHZ;
#elif SR == 48000
const SaiHandle::Config::SampleRate sampleRate = SaiHandle::Config::SampleRate::SAI_48KHZ;
#elif SR == 96000
const SaiHandle::Config::SampleRate sampleRate = SaiHandle::Config::SampleRate::SAI_96KHZ;
#endif
#define MODE_PHASE_MOD_1 0
#define MODE_PHASE_MOD_2 1
#define MODE_PHASE_MOD_3 2
#define MODE_PHASE_MOD_4 3
#define MODE_FREQUENCY_SHIFT 4
#define MODE_PM_MODOUT 5
#define MODE_FS_MODOUT 6
#define NUM_MODES 7
int mode = MODE_PHASE_MOD_4;
DaisyPatchSM patch;
Switch toggleSwitch;
Switch miniButton;
bool m2s;
bool mbWasPressed;
#define CR static_cast<size_t>(SR / BS)
HilbertIir hilbertM2S;
HilbertIir hilbertModInFS;
HilbertIir hilbertL1;
HilbertIir hilbertR1;
HilbertIir hilbertL2;
HilbertIir hilbertR2;
HilbertIir hilbertL3;
HilbertIir hilbertR3;
HilbertIir hilbertL4;
HilbertIir hilbertR4;
float frequencyL = 3.;
float frequencyR = 3.;
float depthL = 0.5;
float depthR = 0.5;
SvfOsc<SR, 8> svfOscL;
SvfOsc<SR, 8> svfOscR;
DCBlocker dcBlocker1;
DCBlocker dcBlocker2;
// low pass ingoing
Svf lp1L;
Svf lp1R;
// low pass outgoing
Svf lp2L;
Svf lp2R;
// high pass ingoing
Svf hp1L;
Svf hp1R;
// high pass outgoing
Svf hp2L;
Svf hp2R;
float cv1_norm = 0.5; // freq
float cv2_norm = 0.5; // fine tune
float cv3_norm = 0.; // depth
float cv4_norm = 0.; // cv depth
float cv1_alt = 1.; // volume out
float cv2_alt = 0.5; // mode
float cv3_alt = 0.; // hp freq
float cv4_alt = 1.; // lp freq
int cv1_100_norm = 50;
int cv2_100_norm = 50;
int cv3_100_norm = 0;
int cv4_100_norm = 0;
int cv1_100_alt = 100;
int cv2_100_alt = 50;
int cv3_100_alt = 0;
int cv4_100_alt = 100;
#define MAX_FILTER 20000.f
#define MIN_FILTER 20.f
float lpf = MAX_FILTER;
float hpf = MIN_FILTER;
#define volume_out cv1_alt
#include "sin_lookup.hpp"
bool modIn = false;
void ProcessControls();
void setHpFreq(float hpf)
{
hp1L.SetFreq(hpf);
hp1R.SetFreq(hpf);
hp2L.SetFreq(hpf);
hp2R.SetFreq(hpf);
}
void setLpFreq(float lpf)
{
lp1L.SetFreq(lpf);
lp1R.SetFreq(lpf);
lp2L.SetFreq(lpf);
lp2R.SetFreq(lpf);
}
static void AudioCallback(AudioHandle::InputBuffer in, AudioHandle::OutputBuffer out, size_t size)
{
ProcessControls();
static float32_t tmpL[BS];
static float32_t tmpR[BS];
static float32_t tmpHL[2][BS];
static float32_t tmpHR[2][BS];
static float32_t oscSin[2][BS];
static float32_t oscCos[2][BS];
static float32_t lookupCosSin[2][2];
if ((mode == MODE_FREQUENCY_SHIFT || mode == MODE_FS_MODOUT) && modIn)
{
hilbertModInFS.process(in[1], tmpHL, size);
}
for (size_t i = 0; i < size; i++)
{
if (m2s && !modIn && (mode == MODE_FREQUENCY_SHIFT || mode == MODE_FS_MODOUT))
{
svfOscL.setFreq(frequencyL + depthL * frequencyL * in[1][i]);
svfOscR.setFreq(frequencyL + depthR * frequencyR * in[1][i]);
}
svfOscL.next();
svfOscR.next();
if ((mode == MODE_FREQUENCY_SHIFT || mode == MODE_FS_MODOUT) && !modIn)
{
oscSin[0][i] = svfOscL.sin();
oscCos[0][i] = svfOscL.cos();
oscSin[1][i] = svfOscR.sin();
oscCos[1][i] = svfOscR.cos();
}
else if ((mode == MODE_FREQUENCY_SHIFT || mode == MODE_FS_MODOUT) && modIn)
{
oscSin[0][i] = tmpHL[1][i];
oscCos[0][i] = tmpHL[0][i];
oscSin[1][i] = tmpHL[1][i];
oscCos[1][i] = tmpHL[0][i];
}
else
{
getRate((modIn ? in[1][i] : svfOscL.sin()) * depthL, lookupCosSin[0]);
getRate((modIn ? in[1][i] : svfOscR.sin()) * depthR, lookupCosSin[1]);
oscSin[0][i] = lookupCosSin[0][1];
oscCos[0][i] = lookupCosSin[0][0];
oscSin[1][i] = lookupCosSin[1][1];
oscCos[1][i] = lookupCosSin[1][0];
}
}
if (mode == MODE_PM_MODOUT || mode == MODE_FS_MODOUT)
{
for (size_t i = 0; i < size; i++)
{
if (mode == MODE_FS_MODOUT)
{
out[1][i] = oscSin[0][i] * volume_out;
out[0][i] = oscSin[1][i] * volume_out;
}
else
{
getRate((modIn ? in[1][i] : oscSin[1][i]) * depthL, lookupCosSin[0]);
out[1][i] = lookupCosSin[0][0] * volume_out;
out[0][i] = lookupCosSin[0][1] * volume_out;
}
}
}
else
{
if (m2s || modIn)
{
for (size_t i = 0; i < size; i++)
{
hp1L.Process(in[0][i]);
tmpL[i] = hp1L.High();
lp1L.Process(tmpL[i]);
tmpL[i] = lp1L.Low();
}
hilbertM2S.process(tmpL, tmpHL, size);
for (size_t i = 0; i < size; i++)
{
tmpL[i] = tmpHL[0][i];
tmpR[i] = tmpHL[1][i];
}
}
else
{
for (size_t i = 0; i < size; i++)
{
hp1L.Process(in[0][i]);
hp1R.Process(in[1][i]);
tmpL[i] = hp1L.High();
tmpR[i] = hp1R.High();
lp1L.Process(tmpL[i]);
lp1R.Process(tmpR[i]);
tmpL[i] = lp1L.Low();
tmpR[i] = lp1R.Low();
}
}
hilbertL1.process(tmpL, tmpHL, size);
hilbertR1.process(tmpR, tmpHR, size);
for (size_t i = 0; i < size; i++)
{
tmpL[i] = oscCos[0][i] * tmpHL[0][i] - oscSin[0][i] * tmpHL[1][i];
tmpR[i] = oscCos[1][i] * tmpHR[0][i] - oscSin[1][i] * tmpHR[1][i];
}
if (mode > MODE_PHASE_MOD_1 && mode < MODE_FREQUENCY_SHIFT)
{
hilbertL2.process(tmpL, tmpHL, size);
hilbertR2.process(tmpR, tmpHR, size);
for (size_t i = 0; i < size; i++)
{
tmpL[i] = oscCos[0][i] * tmpHL[0][i] - oscSin[0][i] * tmpHL[1][i];
tmpR[i] = oscCos[1][i] * tmpHR[0][i] - oscSin[1][i] * tmpHR[1][i];
}
if (mode > MODE_PHASE_MOD_2)
{
hilbertL3.process(tmpL, tmpHL, size);
hilbertR3.process(tmpR, tmpHR, size);
for (size_t i = 0; i < size; i++)
{
tmpL[i] = oscCos[0][i] * tmpHL[0][i] - oscSin[0][i] * tmpHL[1][i];
tmpR[i] = oscCos[1][i] * tmpHR[0][i] - oscSin[1][i] * tmpHR[1][i];
}
if (mode > MODE_PHASE_MOD_3)
{
hilbertL4.process(tmpL, tmpHL, size);
hilbertR4.process(tmpR, tmpHR, size);
for (size_t i = 0; i < size; i++)
{
tmpL[i] = oscCos[0][i] * tmpHL[0][i] - oscSin[0][i] * tmpHL[1][i];
tmpR[i] = oscCos[1][i] * tmpHR[0][i] - oscSin[1][i] * tmpHR[1][i];
}
}
}
}
for (size_t i = 0; i < size; i++)
{
hp2L.Process(tmpL[i]);
hp2R.Process(tmpR[i]);
tmpL[i] = hp2L.High();
tmpR[i] = hp2R.High();
lp2L.Process(tmpL[i]);
lp2R.Process(tmpR[i]);
tmpL[i] = lp2L.Low();
tmpR[i] = lp2R.Low();
}
dcBlocker1.process(tmpL, out[0], size);
dcBlocker2.process(tmpR, out[1], size);
}
}
void Init(float samplerate)
{
initCosSinLookup();
toggleSwitch.Init(patch.B8);
miniButton.Init(patch.B7);
lp1L.Init(samplerate);
lp1R.Init(samplerate);
lp2L.Init(samplerate);
lp2R.Init(samplerate);
setLpFreq(lpf);
lp1L.SetRes(0.f);
lp1R.SetRes(0.f);
lp2L.SetRes(0.f);
lp2R.SetRes(0.f);
hp1L.Init(samplerate);
hp1R.Init(samplerate);
hp2L.Init(samplerate);
hp2R.Init(samplerate);
setHpFreq(hpf);
hp1L.SetRes(0.f);
hp1R.SetRes(0.f);
hp2L.SetRes(0.f);
hp2R.SetRes(0.f);
}
int main(void)
{
patch.Init(); // Initialize hardware (daisy seed, and patch)
patch.SetAudioSampleRate(sampleRate);
patch.SetAudioBlockSize(BS);
Init(SR);
patch.StartAdc();
patch.StartAudio(AudioCallback);
while (1)
{
//
}
}
void ProcessControls()
{
patch.ProcessAnalogControls();
patch.ProcessDigitalControls();
miniButton.Debounce();
bool mbPressed = miniButton.Pressed();
float cv1 = patch.GetAdcValue(CV_1);
float cv2 = patch.GetAdcValue(CV_2);
float cv3 = patch.GetAdcValue(CV_3);
float cv4 = patch.GetAdcValue(CV_4);
int cv1_100 = static_cast<int>(cv1 * 100.);
int cv2_100 = static_cast<int>(cv2 * 100.);
int cv3_100 = static_cast<int>(cv3 * 100.);
int cv4_100 = static_cast<int>(cv4 * 100.);
// when enter alt or norm mode we have to move knob by more than 1/100 of its full value
// to start register changes
if (!mbWasPressed && mbPressed)
{
cv1_100_alt = cv1_100;
cv2_100_alt = cv2_100;
cv3_100_alt = cv3_100;
cv4_100_alt = cv4_100;
}
else if (mbWasPressed && !mbPressed)
{
cv1_100_norm = cv1_100;
cv2_100_norm = cv2_100;
cv3_100_norm = cv3_100;
cv4_100_norm = cv4_100;
m2s = !m2s; // have to press an extra time to undo change between mono 2 stereo change if pressing button to
// change alt values, sorry for that
}
mbWasPressed = mbPressed;
// by setting to -1 we unlock the knob so we always trigger change
if (mbPressed)
{
if (cv1_100_alt != cv1_100)
{
cv1_alt = cv1;
cv1_100_alt = -1;
}
if (cv2_100_alt != cv2_100)
{
cv2_alt = cv2;
cv2_100_alt = -1;
}
if (cv3_100_alt != cv3_100)
{
cv3_alt = cv3;
cv3_100_alt = -1;
}
if (cv4_100_alt != cv4_100)
{
cv4_alt = cv4;
cv4_100_alt = -1;
}
}
else
{
if (cv1_100_norm != cv1_100)
{
cv1_norm = cv1;
cv1_100_norm = -1;
}
if (cv2_100_norm != cv2_100)
{
cv2_norm = cv2;
cv2_100_norm = -1;
}
if (cv3_100_norm != cv3_100)
{
cv3_norm = cv3;
cv3_100_norm = -1;
}
if (cv4_100_norm != cv4_100)
{
cv4_norm = cv4;
cv4_100_norm = -1;
}
}
toggleSwitch.Debounce();
modIn = toggleSwitch.Pressed();
patch.WriteCvOut(CV_OUT_2, m2s ? 5.f : 0.f);
float freq_knob = cv1_norm;
bool hifreq;
if (freq_knob < 0.25)
{
hifreq = false;
freq_knob = freq_knob * 4;
}
else
{
hifreq = true;
freq_knob = (freq_knob - 0.25) * 1.33333333;
}
float finetune_knob = fmap(cv3_norm, -1.f, 1.f);
float voct_cv_L = patch.GetAdcValue(CV_5);
float voct_cv_R = patch.GetAdcValue(m2s ? CV_5 : CV_6);
float depth_knob = fmap(cv2_norm, 0.f, 1.f);
float depth_cv_L = fmap(patch.GetAdcValue(CV_7), 0.f, 1.f);
float depth_cv_R = fmap(patch.GetAdcValue(m2s ? CV_7 : CV_8), 0.f, 1.f);
float depth_cv_knob = fmap(cv4_norm, 0.f, 1.f);
if (hifreq)
{
float coarse = fmap(freq_knob, 36.f, 96.f);
float voctL = fmap(voct_cv_L, 0.f, 60.f);
float voctR = fmap(voct_cv_R, 0.f, 60.f);
float midi_nn_L = fclamp(coarse + voctL, 0.f, 200.f);
float midi_nn_R = fclamp(coarse + voctR, 0.f, 200.f);
frequencyL = mtof(midi_nn_L);
frequencyR = mtof(midi_nn_R);
}
else
{
frequencyL = fmap(freq_knob, 0.f, 20.f);
frequencyR = frequencyL;
}
frequencyL += finetune_knob * frequencyL * 0.1;
if (m2s || mode == MODE_FS_MODOUT || mode == MODE_PM_MODOUT)
frequencyR = frequencyL;
else
frequencyR += finetune_knob * frequencyR * 0.1;
depthL = fclamp((depth_knob + depth_cv_L * depth_cv_knob), 0.f, 0.95f);
if (m2s || modIn || mode == MODE_PM_MODOUT)
depthR = depthL;
else
depthR = fclamp((depth_knob + depth_cv_R * depth_cv_knob), 0.f, 0.95f);
if (!(m2s && !modIn && (mode == MODE_FREQUENCY_SHIFT || mode == MODE_FS_MODOUT)))
{
svfOscL.setFreq(frequencyL);
svfOscR.setFreq(frequencyR);
}
mode = static_cast<int>(std::lround(cv3_alt * MODE_FS_MODOUT));
hpf = fmap(cv2_alt, MIN_FILTER, MAX_FILTER, daisysp::Mapping::LOG);
lpf = fmap(cv4_alt, MIN_FILTER, MAX_FILTER, daisysp::Mapping::LOG);
setLpFreq(lpf);
setHpFreq(hpf);
}