INFO | 10:20:01.114 | Swipe ( 720, 317) -> ( 717, 459),
0.42500000000000004
INFO | 10:20:03.622 | [SS_TEAM_NAME 0.270s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:03.628 | Swipe ( 723, 322) -> ( 719, 455), 0.375
INFO | 10:20:06.394 | [SS_TEAM_NAME 0.321s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:06.401 | Swipe to top of team
INFO | 10:20:06.720 | [SS_TEAM_NAME 0.303s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:06.721 | Swipe up to find target team
INFO | 10:20:07.074 | [SS_TEAM_NAME 0.331s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:07.081 | OCR [SS_TEAM_NAME] detected in [1]
INFO | 10:20:07.088 | OCR [SS_TEAM_NAME] detected in (575.0, 305.0, 68.0,
24.0)
INFO | 10:20:07.097 | Click ( 577, 306) @ SS_TEAM_NAME
INFO | 10:20:07.163 | Select team 镇墓兽
INFO | 10:20:07.571 | [SS_TEAM_NAME 0.398s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:07.572 | OCR [SS_TEAM_NAME] detected in [1]
INFO | 10:20:07.578 | OCR [SS_TEAM_NAME] detected in (575.0, 305.0, 68.0,
24.0)
INFO | 10:20:07.587 | Click ( 994, 305) @ SS_TEAM_NAME
INFO | 10:20:08.567 | Click ( 810, 422) @ SS_SOU_SWITCH_SURE
INFO | 10:20:09.775 | [SS_TEAM_NAME 0.607s] ['魂海P1', '镇墓兽', '魂海2']
INFO | 10:20:09.782 | OCR [SS_TEAM_NAME] detected in [1]
INFO | 10:20:09.784 | OCR [SS_TEAM_NAME] detected in (577.0, 305.0, 67.0,
24.0)
INFO | 10:20:09.791 | Click ( 999, 305) @ SS_TEAM_NAME
INFO | 10:20:11.817 | [SS_TEAM_NAME 0.449s] ['魂海P1', '用预设御魂和阴阳米',
'镇墓兽', '魂海2']
INFO | 10:20:11.822 | OCR [SS_TEAM_NAME] detected in [2]
INFO | 10:20:11.823 | OCR [SS_TEAM_NAME] detected in (576.0, 305.0, 68.0,
24.0)
INFO | 10:20:11.827 | Click ( 980, 305) @ SS_TEAM_NAME
INFO | 10:20:13.832 | [SS_TEAM_NAME 0.425s] ['魂海P1', '用预设御魂和阴阳米',
'镇墓兽', '魂海2']
INFO | 10:20:13.838 | OCR [SS_TEAM_NAME] detected in [2]
INFO | 10:20:13.839 | OCR [SS_TEAM_NAME] detected in (576.0, 305.0, 68.0,
24.0)
INFO | 10:20:13.845 | Click ( 982, 305) @ SS_TEAM_NAME
INFO | 10:20:13.916 | Switch soul_one group 御魂 team 镇墓兽
INFO | 10:20:14.219 | Click preset in switch soul
INFO | 10:20:14.220 | <<< SWITCH SOUL BY NAME >>>
INFO | 10:20:14.867 | [SS_GROUP_NAME 0.351s] ['默认分组', 'cgw', '结界',
'御魂', '逢魔', '活动临时', '日常']
INFO | 10:20:14.869 | Swipe (1163, 186) -> (1235, 332), 0.365
INFO | 10:20:18.099 | [SS_GROUP_NAME 0.326s] ['默认分组', 'cgw', '结界',
'御魂', '逢魔', '活动临时', '日常']
INFO | 10:20:18.101 | Swipe to top of group
INFO | 10:20:18.555 | [SS_GROUP_NAME 0.440s] ['默认分组', 'cgw', '结界',
'御魂', '逢魔', '活动临时', '日常']
INFO | 10:20:18.569 | Swipe down to find target group
INFO | 10:20:18.929 | [SS_GROUP_NAME 0.347s] ['默认分组', 'cgw', '结界',
'御魂', '逢魔', '活动临时', '日常']
INFO | 10:20:18.935 | OCR [SS_GROUP_NAME] detected in [3]
INFO | 10:20:18.942 | OCR [SS_GROUP_NAME] detected in (1137.0, 316.0, 54.0,
28.0)
INFO | 10:20:18.946 | Click (1163, 337) @ SS_GROUP_NAME
INFO | 10:20:19.013 | Select group 御魂
INFO | 10:20:19.347 | [SS_TEAM_NAME 0.326s] ['魂海P1', '镇墓兽', '魂海2']
INFO | 10:20:19.355 | Swipe ( 725, 322) -> ( 717, 465), 0.3275
INFO | 10:20:22.008 | [SS_TEAM_NAME 0.268s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:22.015 | Swipe ( 729, 318) -> ( 715, 450), 0.315
INFO | 10:20:24.784 | [SS_TEAM_NAME 0.369s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:24.789 | Swipe to top of team
INFO | 10:20:25.088 | [SS_TEAM_NAME 0.280s] ['魂海p1', '镇墓兽', '魂海2']
INFO | 10:20:25.095 | Swipe ( 721, 440) -> ( 727, 310), 0.3875
INFO | 10:20:25.834 | [SS_TEAM_NAME 0.294s] ['镇墓兽', '魂海2', '魂土带人']
INFO | 10:20:25.842 | Swipe ( 730, 458) -> ( 723, 316), 0.39
INFO | 10:20:26.563 | [SS_TEAM_NAME 0.291s] ['魂海2', '魂土带人', '魂王']
INFO | 10:20:26.570 | Swipe ( 733, 439) -> ( 733, 324), 0.33
INFO | 10:20:26.578 | Swipe x distance is 0
INFO | 10:20:27.286 | [SS_TEAM_NAME 0.348s] ['魂土带人', '魂王', '探查高配']
INFO | 10:20:27.291 | Swipe up to find target team
INFO | 10:20:27.748 | [SS_TEAM_NAME 0.443s] ['魂土带人', '魂王', '探查高配']
INFO | 10:20:27.756 | OCR [SS_TEAM_NAME] detected in [2]
INFO | 10:20:27.763 | OCR [SS_TEAM_NAME] detected in (576.0, 491.0, 90.0,
22.0)
INFO | 10:20:27.768 | Click ( 606, 499) @ SS_TEAM_NAME
INFO | 10:20:27.832 | Select team 探查高配
INFO | 10:20:28.182 | [SS_TEAM_NAME 0.341s] ['魂土带人', '魂王', '探查高配']
INFO | 10:20:28.192 | OCR [SS_TEAM_NAME] detected in [2]
INFO | 10:20:28.193 | OCR [SS_TEAM_NAME] detected in (576.0, 499.0, 90.0,
22.0)
INFO | 10:20:28.196 | Click ( 999, 499) @ SS_TEAM_NAME
INFO | 10:20:29.171 | Click ( 782, 416) @ SS_SOU_SWITCH_SURE
INFO | 10:20:30.061 | [SS_TEAM_NAME 0.289s] ['魂带人', '月阳师契灵成功',
'魂王', '探查高配']
INFO | 10:20:30.067 | OCR [SS_TEAM_NAME] detected in [3]
INFO | 10:20:30.068 | OCR [SS_TEAM_NAME] detected in (578.0, 499.0, 89.0,
24.0)
INFO | 10:20:30.074 | Click ( 986, 499) @ SS_TEAM_NAME
INFO | 10:20:32.046 | [SS_TEAM_NAME 0.394s] ['使用预设御魂和阴阳木',
'阴阳师契灵成功', '魂王', '探查高配']
INFO | 10:20:32.052 | OCR [SS_TEAM_NAME] detected in [3]
INFO | 10:20:32.059 | OCR [SS_TEAM_NAME] detected in (578.0, 499.0, 89.0,
24.0)
INFO | 10:20:32.061 | Click ( 986, 499) @ SS_TEAM_NAME
INFO | 10:20:33.975 | [SS_TEAM_NAME 0.337s] ['使用预设御魂和阴阳木',
'阴阳师契灵成功', '魂王', '探查高配']
INFO | 10:20:33.982 | OCR [SS_TEAM_NAME] detected in [3]
INFO | 10:20:33.985 | OCR [SS_TEAM_NAME] detected in (578.0, 499.0, 89.0,
24.0)
INFO | 10:20:33.987 | Click (1001, 499) @ SS_TEAM_NAME
INFO | 10:20:34.067 | Switch soul_one group 御魂 team 探查高配
───────────────────────────────── 第三步, 前往契灵主界面 ─────────────────────────────────
INFO | 10:20:34.069 | 第三步, 前往契灵主界面
INFO | 10:20:34.070 | UI get current page
INFO | 10:20:34.098 | [UI] page_shikigami_records
INFO | 10:20:34.100 | <<< UI GOTO PAGE_BONDLING_FAIRYLAND >>>
INFO | 10:20:34.101 | Current page: page_shikigami_records. Following
shortest path:
INFO | 10:20:34.102 | page_shikigami_records -> page_main ->
page_exploration -> page_bondling_fairyland
INFO | 10:20:34.962 | Page switch: page_shikigami_records -> page_main
INFO | 10:20:34.963 | Wait appear and operate PAGE_BACK_Y on
page_shikigami_records
INFO | 10:20:35.261 | Click ( 29, 41) @ PAGE_BACK_Y
INFO | 10:20:35.322 | Waiting for page_main
INFO | 10:20:36.469 | [1.1s]Page arrived page_main
INFO | 10:20:38.274 | Page switch: page_main -> page_exploration
INFO | 10:20:38.276 | Wait appear and operate PAGE_MAIN_GOTO_EXPLORATION on
page_main
INFO | 10:20:38.592 | Click ( 679, 144) @ PAGE_MAIN_GOTO_EXPLORATION
INFO | 10:20:38.652 | Waiting for page_exploration
INFO | 10:20:39.481 | [0.8s]Page arrived page_exploration
INFO | 10:20:39.483 | Page switch: page_exploration ->
page_bondling_fairyland
INFO | 10:20:39.484 | Wait appear and operate
PAGE_EXPLORATION_GOTO_BONDLING_FAIRYLAND on page_exploration
INFO | 10:20:39.791 | Click (1063, 673) @
PAGE_EXPLORATION_GOTO_BONDLING_FAIRYLAND
INFO | 10:20:39.853 | Waiting for page_bondling_fairyland
INFO | 10:20:40.385 | [0.5s]Page arrived page_bondling_fairyland
───────────────────────────────── 第四步, 开始战斗准备 ──────────────────────────────────
INFO | 10:20:40.388 | 第四步, 开始战斗准备
INFO | 10:20:40.390 | <<< GOTO BONDLING AREA >>>
INFO | 10:20:40.690 | Click ( 65, 672) @ BALL_BALL_AREA
INFO | 10:20:41.586 | Click ( 694, 343) @ area_1
────────────────────────────── START SWITCH BALL ───────────────────────────────
INFO | 10:20:42.193 | START SWITCH BALL
INFO | 10:20:42.197 | 抓捕契灵: [镇墓兽]
INFO | 10:20:42.493 | UI get current page
INFO | 10:20:42.517 | [UI] page_bondling_fairyland
INFO | 10:20:42.518 | <<< UI GOTO PAGE_BONDLING_FAIRYLAND >>>
INFO | 10:20:42.520 | Current page: page_bondling_fairyland. Following
shortest path:
INFO | 10:20:42.521 | page_bondling_fairyland
INFO | 10:20:42.522 | Page arrived page_bondling_fairyland
INFO | 10:20:42.793 | Click ball index: 1
INFO | 10:20:43.095 | Click ( 237, 518) @ stone_1
INFO | 10:20:44.301 | Click ( 235, 558) @ stone_1
INFO | 10:20:45.508 | Click ( 230, 525) @ stone_1
INFO | 10:20:45.819 | [B_STONE_NUMBER 0.010s] [10/30]
INFO | 10:20:46.111 | Click ( 772, 581) @ BUY_PLUS
INFO | 10:20:46.672 | Click ( 660, 657) @ STONE_STONE_SURE
INFO | 10:20:48.902 | Click ball index: 1
INFO | 10:20:49.203 | Click ( 234, 502) @ stone_1
INFO | 10:20:50.410 | Click ( 240, 503) @ stone_1
INFO | 10:20:51.612 | Click ( 253, 511) @ stone_1
INFO | 10:20:51.924 | [B_STONE_NUMBER 0.010s] [10/30]
INFO | 10:20:52.216 | Click ( 784, 546) @ BUY_PLUS
INFO | 10:20:52.778 | Click ( 654, 629) @ STONE_STONE_SURE
INFO | 10:20:55.096 | Click ball index: 1
INFO | 10:20:55.399 | Click ( 241, 523) @ stone_1
INFO | 10:20:56.600 | Click ( 231, 533) @ stone_1
INFO | 10:20:57.813 | Click ( 236, 547) @ stone_1
INFO | 10:20:58.124 | [B_STONE_NUMBER 0.009s] [10/30]
INFO | 10:20:58.415 | Click ( 783, 560) @ BUY_PLUS
INFO | 10:20:58.979 | Click ( 685, 636) @ STONE_STONE_SURE
INFO | 10:21:01.245 | Click ball index: 1
INFO | 10:21:01.545 | Click ( 248, 553) @ stone_1
INFO | 10:21:02.751 | Click ( 236, 527) @ stone_1
INFO | 10:21:03.954 | Click ( 231, 529) @ stone_1
INFO | 10:21:04.270 | [B_STONE_NUMBER 0.012s] [10/30]
INFO | 10:21:04.555 | Click ( 779, 577) @ BUY_PLUS
INFO | 10:21:05.119 | Click ( 680, 622) @ STONE_STONE_SURE
INFO | 10:21:07.388 | Click ball index: 1
INFO | 10:21:07.690 | Click ( 251, 512) @ stone_1
INFO | 10:21:08.895 | Click ( 231, 505) @ stone_1
INFO | 10:21:10.098 | Click ( 245, 553) @ stone_1
INFO | 10:21:10.411 | [B_STONE_NUMBER 0.011s] [10/30]
INFO | 10:21:10.703 | Click ( 804, 571) @ BUY_PLUS
INFO | 10:21:11.269 | Click ( 692, 637) @ STONE_STONE_SURE
INFO | 10:21:13.160 | Click ball index: 1
INFO | 10:21:13.461 | Click ( 253, 528) @ stone_1
INFO | 10:21:14.664 | Click ( 245, 550) @ stone_1
INFO | 10:21:15.870 | Click ( 242, 506) @ stone_1
INFO | 10:21:16.184 | [B_STONE_NUMBER 0.013s] [10/30]
INFO | 10:21:16.471 | Click ( 770, 561) @ BUY_PLUS
INFO | 10:21:17.039 | Click ( 687, 650) @ STONE_STONE_SURE
INFO | 10:21:19.369 | Click ball index: 1
INFO | 10:21:19.668 | Click ( 239, 539) @ stone_1
INFO | 10:21:20.875 | Click ( 234, 505) @ stone_1
INFO | 10:21:22.082 | Click ( 238, 502) @ stone_1
INFO | 10:21:22.391 | [B_STONE_NUMBER 0.010s] [10/30]
INFO | 10:21:22.685 | Click ( 786, 569) @ BUY_PLUS
INFO | 10:21:23.247 | Click ( 649, 656) @ STONE_STONE_SURE
INFO | 10:21:25.437 | Click ball index: 1
INFO | 10:21:25.737 | Click ( 233, 510) @ stone_1
INFO | 10:21:26.940 | Click ( 234, 542) @ stone_1
INFO | 10:21:28.143 | Click ( 239, 508) @ stone_1
INFO | 10:21:28.456 | [B_STONE_NUMBER 0.011s] [10/30]
INFO | 10:21:28.746 | Click ( 781, 547) @ BUY_PLUS
INFO | 10:21:29.310 | Click ( 649, 625) @ STONE_STONE_SURE
INFO | 10:21:31.616 | Click ball index: 1
INFO | 10:21:31.922 | Click ( 232, 546) @ stone_1
INFO | 10:21:33.119 | Click ( 253, 530) @ stone_1
INFO | 10:21:34.322 | Click ( 237, 537) @ stone_1
INFO | 10:21:34.638 | [B_STONE_NUMBER 0.015s] [10/30]
INFO | 10:21:34.927 | Click ( 794, 570) @ BUY_PLUS
INFO | 10:21:35.491 | Click ( 675, 647) @ STONE_STONE_SURE
INFO | 10:21:37.815 | Click ball index: 1
INFO | 10:21:38.116 | Click ( 242, 507) @ stone_1
INFO | 10:21:39.319 | Click ( 242, 502) @ stone_1
INFO | 10:21:40.530 | Click ( 239, 507) @ stone_1
INFO | 10:21:40.837 | [B_STONE_NUMBER 0.006s] [10/30]
INFO | 10:21:41.131 | Click ( 794, 551) @ BUY_PLUS
INFO | 10:21:41.693 | Click ( 680, 632) @ STONE_STONE_SURE
INFO | 10:21:43.885 | Click ball index: 1
INFO | 10:21:44.185 | Click ( 251, 532) @ stone_1
INFO | 10:21:45.390 | Click ( 240, 536) @ stone_1
INFO | 10:21:46.600 | Click ( 239, 505) @ stone_1
INFO | 10:21:46.913 | [B_STONE_NUMBER 0.014s] [10/30]
INFO | 10:21:47.199 | Click ( 806, 553) @ BUY_PLUS
INFO | 10:21:47.760 | Click ( 662, 655) @ STONE_STONE_SURE
INFO | 10:21:49.726 | Click ball index: 1
INFO | 10:21:50.028 | Click ( 240, 513) @ stone_1
INFO | 10:21:51.231 | Click ( 228, 556) @ stone_1
INFO | 10:21:52.434 | Click ( 248, 518) @ stone_1
INFO | 10:21:52.750 | [B_STONE_NUMBER 0.009s] [10/30]
INFO | 10:21:53.043 | Click ( 792, 558) @ BUY_PLUS
在提问之前...
描述你的问题
契灵之境当开启仅刷契灵与购买契灵 契忆数量足够但鸣契石购买次数与鸣契石用尽时 会无限点击鸣契石召唤行为且脚本不终止 不报错
如何复现
预期行为
鸣契石召唤Duplicate of #失败累计三次后 停止购买行为并进入探查模式搜索契灵 或当未开启探查模式时 退出并终止契灵任务
相关 Logs
报错时游戏的截图/别的截图
还有别的吗?
No response