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MAME debugger fails to halt on breakpoints #218

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@fredsa

The breakpoint handling in MAME is broken. Chasing this down, it appears this is due to MAME's src/osd/modules/debugger/none.cpp automatically resuming the CPU:

void debug_none::wait_for_debugger(device_t &device, bool firststop)
{
	m_machine->debugger().console().get_visible_cpu()->debug()->go();
}

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