Commit ab4d253
Publish the post-shield figures, and say why CADET and PILOT tie
24 seeds each, on the build with the entrance shield:
CADET 13/24 5.2 hull a boss 26% untouched 57.3s
PILOT 14/24 5.4 hull a boss 15% untouched 49.3s
ACE 6/24 5.1 hull a boss 11% untouched 44.1s
CADET and PILOT come out level, and that should not be tuned away. One run in
24 is well inside the noise, but the real point is the instrument: what CADET
gives is 33% more hull and 35% slower incoming fire, and this pilot is hit so
rarely that it never spends the extra hull. A person, who takes far more hits,
feels a difference the robot cannot measure. Tuning the tiers until the curve
looks right *for the bot* would be tuning them against the player. ACE separates
cleanly at 6/24 because rate of fire lands on everyone equally.
Per boss at PILOT, with WARDEN now the only one nobody walks away from clean:
S1 SENTINEL 2.2 hull 31s 12% untouched
S2 HIVE MOTHER 7.6 hull 67s 17%
S3 LANCE 3.4 hull 43s 19%
S4 BULWARK 4.1 hull 47s 27%
S5 WARDEN 10.2 hull 59s 0%
Full suite green.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AKLqS4PgnCXrzKHDH8Cnzy1 parent 0e84753 commit ab4d253
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