EVMX statedb not keeping up with live blocks when injector is still loading data. Injector is pushing in new data faster than the state server is keeping up.
We start both at the same time (not using shards)
- green line is injector
- yellow line is state server
If we restart the state server then it catches up, and falls behind again

This behaviour is seen every time we start loading data in EVMX from scratch (not using shards) since the memory leak was fixed. (this behaviour was not seen when the memory leak existed, but then well memory leak).
This situation is not really a huge issue, however as we onboard indexers in the graph would be nice to not have to explain it.
EVMX statedb not keeping up with live blocks when injector is still loading data. Injector is pushing in new data faster than the state server is keeping up.
We start both at the same time (not using shards)
If we restart the state server then it catches up, and falls behind again
This behaviour is seen every time we start loading data in EVMX from scratch (not using shards) since the memory leak was fixed. (this behaviour was not seen when the memory leak existed, but then well memory leak).
This situation is not really a huge issue, however as we onboard indexers in the graph would be nice to not have to explain it.