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30 lines (28 loc) · 838 Bytes
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minGL.cpp
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30 lines (28 loc) · 838 Bytes
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// ---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include <tchar.h>
// ---------------------------------------------------------------------------
USEFORM("frmGL_unit.cpp", frmGL);
// ---------------------------------------------------------------------------
WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int) {
try {
Application->Initialize();
Application->MainFormOnTaskBar = true;
Application->CreateForm(__classid(TfrmGL), &frmGL);
Application->Run();
}
catch (Exception &exception) {
Application->ShowException(&exception);
}
catch (...) {
try {
throw Exception("");
}
catch (Exception &exception) {
Application->ShowException(&exception);
}
}
return 0;
}
// ---------------------------------------------------------------------------