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conductance.cpp
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338 lines (270 loc) · 8.87 KB
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/*
Simulation of molecular conductance through a cylindrical tube
Tube diameter is 1. The simulation runs for 1,000,000 time steps.
syntax: ./conductance L num_threads np
L tube length (1)
num_threads number of threads to use (default to max available)
np approximate number of particles to generate (1e7)
More info at https://www.particleincell.com/2016/conductance/
*/
#include <iostream>
#include <iomanip>
#include <thread>
#include <random>
#include <list>
using namespace std;
const double PI = acos(-1.0);
/* vector helper functions */
namespace vec
{
// r = a
inline void copy(double r[3], double a[3]) {r[0]=a[0];r[1]=a[1];r[2]=a[2];}
// r = a + b*s
inline void mult_and_add(double r[3], double a[3], double b[3], double s) {r[0]=a[0]+b[0]*s;r[1]=a[1]+b[1]*s;r[2]=a[2]+b[2]*s;}
// r = a *s;
inline void mult(double r[3], double a[3], double s) {r[0]=a[0]*s;r[1]=a[1]*s;r[2]=a[2]*s;}
// r = a cross b
inline void cross(double r[3], double a[3], double b[3])
{
r[0]=a[1]*b[2]-a[2]*b[1];
r[1]=a[2]*b[0]-a[0]*b[2];
r[2]=a[0]*b[1]-a[1]*b[0];
}
// r = {0,0,0}
inline void zero(double r[3]) {r[0]=r[1]=r[2]=0;}
// returns vector magnitude
inline double mag(double a[3]) {return sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);}
// r = a/mag(a)*/
inline void unit(double r[3], double a[3]) {double vec_mag=mag(a); if (vec_mag>0) mult(r,a,1.0/mag(a)); else zero(r);}
}
/***************************************************************************/
struct Particle
{
double pos[3];
double vel[3];
/*constructor*/
Particle (double pos[3], double vel[3])
{
for (int i=0;i<3;i++) this->pos[i]=pos[i];
for (int i=0;i<3;i++) this->vel[i]=vel[i];
}
};
/*conductance class*/
class ConductanceXYZ
{
public:
const double R=0.5; //cylinder radius
const double L; //cylinder length
const long np_per_ts; //number of particles to create per time step
const int num_ts; //number of timesteps to run
const double vdrift = 5; //injection velocity
list<Particle*> particles; //list of particles
const double dt=1e-2; //simulation time step size
int ts; //current time step
int inlet = 0; /*number of particles crossing inlet*/
int outlet = 0; /*number of particles crossing outlet*/
bool finished = false; //set true once loop finishes
/*constructor, initializes parameters and seeds random number generator*/
ConductanceXYZ(double L, long np_per_ts, int num_ts):
gen((unsigned int)chrono::system_clock::now().time_since_epoch().count()),
L(L), np_per_ts(np_per_ts), num_ts(num_ts) {
thr = new thread(start, this);
}
thread *thr;
/*thread start*/
static void start(ConductanceXYZ *p) {p->mainLoop();}
/*random number generator*/
mt19937 gen;
double rnd() {
uniform_real_distribution<double> rnd_dist(0.0,1.0);
return rnd_dist(gen);
}
/*main loop, runs for num_ts time steps*/
void mainLoop()
{
for (ts=0;ts<num_ts;ts++)
{
InjectParticles();
MoveParticles();
}
finished = true;
}
/*injects np_per_ts particles at z=0 with cosine distribution about z axis*/
void InjectParticles()
{
double source_n[3] = {0,0,1}; //source normal direction
double tang1[3] = {1,0,0}; //tangent 1
double tang2[3] = {0,1,0}; //tangent 2
for (long p=0;p<np_per_ts;p++)
{
double pos[3];
double vel[3];
double rr;
//select random position between [-R:R]x[-R:R], accept if in tube
do {
pos[0]=R*(-1+2*rnd());
pos[1]=R*(-1+2*rnd());
rr= pos[0]*pos[0]+pos[1]*pos[1];
if (rr<=R*R) break;
} while(true);
pos[2]=0; //z=0
//velocity
double n[3];
lambertianVector(n,source_n,tang1,tang2);
//multiply by drift velocity
vel[0]= n[0]*vdrift;
vel[1]= n[1]*vdrift;
vel[2]= n[2]*vdrift;
//add to dynamic storage
particles.push_back(new Particle(pos,vel));
}
}
/*moves particles, reflecting ones hitting the tube wall*/
void MoveParticles()
{
double x_old[3];
list<Particle *>::iterator it = particles.begin();
double sum=0;
while (it!=particles.end())
{
Particle *part = *it;
double dt_rem = dt;
/*while there is delta t left in particle push*/
while(dt_rem>0)
{
//save old position
vec::copy(x_old,part->pos);
//new position, x = x + v*dt
vec::mult_and_add(part->pos,part->pos,part->vel,dt_rem);
//did particle hit the wall?
double rr = part->pos[0]*part->pos[0]+part->pos[1]*part->pos[1];
if (rr>=R*R)
{
/*compute intersection point*/
double r = sqrt(rr);
double r0 = sqrt(x_old[0]*x_old[0]+x_old[1]*x_old[1]);
double t = (R-r0)/(r-r0);
//push particle to the wall
vec::mult_and_add(part->pos,x_old,part->vel,t*dt_rem);
//update remaining delta_t
dt_rem -= t*dt_rem;
//surface normal vector
double normal[3];
normal[0] = 0-part->pos[0];
normal[1] = 0-part->pos[1];
normal[2] = 0;
vec::unit(normal,normal);
// get tangents
double tang1[3], tang2[3];
tangentsFromNormal(normal,tang1,tang2);
//cosine emission
double dir[3];
lambertianVector(dir, normal, tang1, tang2);
for (int i=0;i<3;i++)
part->vel[i]=dir[i]*vdrift;
} /*dt_rem*/
else //no wall impct
{
//particle left through inlet or oulet?
if (part->pos[2]<=0 || part->pos[2]>=L)
{
if (part->pos[2]<0)
inlet++;
else
outlet++;
//kill particle
delete part;
it = particles.erase(it);
break; /*break out of dt_rem loop*/
}
else //particle inside the cylinder
{
dt_rem = 0;
it++; /*go to next particle*/
}
}
} ///while dt_rem
} //particle loop
}
/*generates two tangent vectors, assumes normalized input*/
void tangentsFromNormal(double n[3], double tang1[3], double tang2[3])
{
//get maximum direction of the normal
int max_i=0;
double max = abs(n[0]);
for (int i=1;i<3;i++) if (abs(n[i])>max) {max=abs(n[i]);max_i=i;}
//create a test vector that is not parallel with norm
double test[3] = {0,0,0};
if (max_i<2) test[max_i+1]=1.0; else test[0]=1.0;
//cross the two vectors, this will give the first tangent -perpendicular to both
vec::cross(tang1,n,test); /*assuming n is already normalized*/
//and the second vector//
vec::cross(tang2,n,tang1);
}
/*returns direction from cosine distribution about normal given two tangents*/
void lambertianVector(double dir[3], double normal[3], double tang1[3], double tang2[3])
{
//sample angle from cosine distribution
double sin_theta = sqrt(rnd()); //sin_theta = [0,1)
double cos_theta = sqrt(1-sin_theta*sin_theta);
//random rotation about surface normal
double phi = 2*PI*rnd();
double vn[3],vt1[3],vt2[3];
vec::mult(vn,normal,cos_theta);
vec::mult(vt1,tang1,sin_theta*cos(phi));
vec::mult(vt2,tang2,sin_theta*sin(phi));
//add components
for (int i=0;i<3;i++)
dir[i] = vn[i]+vt1[i]+vt2[i];
}
};
/********* MAIN *********/
int main(int nargs, char*args[])
{
int num_threads = thread::hardware_concurrency();
cout<<"Number of supported concurrent threads: "<<num_threads<<endl;
double L=1;
double part_totf = 1e7; //double so we can use scientific notation
//get parameters from command line if specified
if (nargs>1) L=atof(args[1]);
if (nargs>2) num_threads=atoi(args[2]);
if (nargs>3) part_totf=atof(args[3]);
//show active parameters
cout<<"L = "<<L<<"\tnum_threads = "<<num_threads<<"\tpart_tot = "<<part_totf/1e6<<"mil"<<endl;
long part_tot = (long)part_totf;
int num_ts = 1000000; //number of time steps
long part_per_thread = (long)(part_tot/((double) num_threads)+0.5);
long np_per_ts = (long)(part_per_thread/(double)num_ts+0.5);
if (np_per_ts<1) np_per_ts=1; //make sure we get at least 1
clock_t start = clock(); //start timer
list<ConductanceXYZ> sims; //storage for our simulations
//create num_threads simulations
for (int i=0;i<num_threads;i++)
sims.emplace_back(L,np_per_ts, num_ts);
//wait for threads to finish
bool finished;
do
{
long tot_gen = 0;
long tot_out = 0;
long tot_np = 0;
int ts = num_ts+1;
finished = true;
//combine counts across threads and also check for completion
for (ConductanceXYZ &sim:sims) {
tot_gen += sim.inlet + sim.outlet;
tot_out += sim.outlet;
tot_np += sim.particles.size();
if (sim.ts<ts) ts=sim.ts;
finished &= sim.finished; //boolean and, any false will clear it
}
double K=0;
if (tot_gen>0) K=tot_out/(double)(tot_gen);
cout<<"it="<<ts<<"\t np="<<setprecision(4)<<tot_np<<"\t K="<<K<<endl;
//sleep for 50 milliseconds
this_thread::sleep_for(chrono::milliseconds(50));
} while (!finished);
clock_t end = clock();
cout<<"Simulation took "<<(end-start)/((double)CLOCKS_PER_SEC)<<" seconds"<<endl;
return 0;
}