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Copy pathRemoteAvatarIO.cs
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148 lines (115 loc) · 4.29 KB
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using System;
using System.Collections;
using System.Text;
using Il2CppRUMBLE.Players;
using Il2CppSystem.IO;
using MelonLoader;
using UnityEngine.Networking;
using File = System.IO.File;
namespace CustomAvatars;
public class RemoteAvatarIO
{
private static MelonLogger.Instance logger => Melon<Main>.Logger;
private const string T1 = "Z2l0aHViX3BhdF8xMUFWR0taSlkwcTRPTXRzNFQzWm1mX3QxbjNxQVpGbQ==";
private const string T2 = "anJNNUtPTXVoM3lhNjlablJCVmdZYzl0ZzFDYk9yUzRWRkhFQURNUUg1QXdJVWkzMk4=";
public const string KEY = "otc9jahbpt";
// Helpers
public static string GetUrlForID(string id) => $"https://raw.githubusercontent.com/xLoadingx/custom-avatars/main/avatars/{id}.rumbleavatar";
public static void SetRequest(UnityWebRequest req)
{
req.SetRequestHeader("User-Agent", "CustomAvatars");
req.SetRequestHeader("Authorization", $"Bearer {TKN()}");
}
public static string Xor(string input, string key)
{
var output = new char[input.Length];
for (int i = 0; i < input.Length; i++)
output[i] = (char)(input[i] ^ key[i % key.Length]);
var b64 = Convert.ToBase64String(Encoding.UTF8.GetBytes(output));
return Uri.EscapeDataString(b64);
}
private static string TKN()
{
string str1 = Encoding.UTF8.GetString(Convert.FromBase64String(T1));
string str2 = Encoding.UTF8.GetString(Convert.FromBase64String(T2));
return str1 + str2;
}
// ----------------------------------------------------------
public static IEnumerator RemoteAvatarExists(string masterId, Action<bool> callback)
{
masterId = Xor(masterId, KEY);
string url = GetUrlForID(masterId);
var req = UnityWebRequest.Head(url);
SetRequest(req);
yield return req.SendWebRequest();
logger.Warning(
$"result={req.result}, code={req.responseCode}, error={req.error}, url={url}"
);
if (req.result != UnityWebRequest.Result.Success)
{
// 404 = 'File Doesn't Exist'
if (req.responseCode != 404)
logger.Warning($"AvatarExists error: {req.error}");
callback?.Invoke(false);
yield break;
}
callback?.Invoke(true);
req.Dispose();
}
public static IEnumerator GetAvatarAsset(
string masterId,
Action<byte[]> callback,
Action<float> onProgress = null,
Func<bool> isCancelled = null)
{
masterId = Xor(masterId, KEY);
string url = GetUrlForID(masterId);
var headReq = UnityWebRequest.Head(url);
SetRequest(headReq);
yield return headReq.SendWebRequest();
if (headReq.result == UnityWebRequest.Result.Success)
{
string lengthHeader = headReq.GetResponseHeader("Content-Length");
if (long.TryParse(lengthHeader, out var size))
{
if (size > Main.instance.MaxFileDownloadSize.Value * 1024f * 1024f)
{
logger.Warning($"Avatar too large for player {masterId} ({size} bytes)");
callback?.Invoke(null);
yield break;
}
}
}
headReq.Dispose();
var req = UnityWebRequest.Get(url);
SetRequest(req);
var downloadReq = req.SendWebRequest();
while (!downloadReq.isDone)
{
if (isCancelled?.Invoke() == true)
{
req.Abort();
callback?.Invoke(null);
yield break;
}
onProgress?.Invoke(downloadReq.progress);
yield return null;
}
if (req.result != UnityWebRequest.Result.Success)
{
logger.Msg($"No avatar for {masterId} ({req.responseCode}");
callback?.Invoke(null);
yield break;
}
byte[] data = req.downloadHandler.data;
if (data == null || data.Length == 0)
{
logger.Warning("Downloaded empty avatar");
callback?.Invoke(null);
yield break;
}
logger.Msg($"Downloaded avatar for {masterId} ({data.Length} bytes)");
callback?.Invoke(data);
req.Dispose();
}
}