In Blender 4.2 LTS the constants pi and tau are not recognised, but are treated like variable names.
To reproduce: Use expression x * pi + tau in the editor
Expected: node tree with multiply/add node with an input from variable x and either 3.141592 in the multiplication parameter and 6.283185 in the addition parameter, or value nodes with the appropriate values connected to the multiply add node.
Observed Multiply/add node with three variable noodles labelled x, pi, tau
It's not terrible, the easy workaround is to add a value node with pi or tau to connect to the appropriate noodle, but it seems that it should be something this addon should do.
In Blender 4.2 LTS the constants pi and tau are not recognised, but are treated like variable names.
To reproduce: Use expression x * pi + tau in the editor
Expected: node tree with multiply/add node with an input from variable x and either 3.141592 in the multiplication parameter and 6.283185 in the addition parameter, or value nodes with the appropriate values connected to the multiply add node.
Observed Multiply/add node with three variable noodles labelled x, pi, tau
It's not terrible, the easy workaround is to add a value node with pi or tau to connect to the appropriate noodle, but it seems that it should be something this addon should do.