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grid-matcher

A very simple game idea implemented in Java and uses the Ucigame library(http://www.ucigame.org/)

Rules

  • Find the icon on the grid that matches the image on the right.
  • Your score increases by 50x every time you find a correct icon.
  • x is your score multiplier. x increases by 1 every time you get 10 icons correct in a row. When you get an incorrect icon, you have to start your count to 10 over again.
  • The image on the right changes after 10 seconds, and slowly changes faster as more time passes. Every 20 seconds of game time, the 10 seconds decreases by 1. After it is down to 2 seconds, it stops decreasing.
  • After you fail to pick the correct image 5 times, the game ends.
  • Shoot for the highest score!

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A very simple game idea implemented in Java and uses the Ucigame library(http://www.ucigame.org/)

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