Default render settings node support, render start / end in defaultRe…#441
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ppt-adsk wants to merge 3 commits into
Open
Default render settings node support, render start / end in defaultRe…#441ppt-adsk wants to merge 3 commits into
ppt-adsk wants to merge 3 commits into
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ppt-adsk
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May 25, 2026
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| // Create a unique scene index path prefix by starting with the | ||
| // Dag node name, and checking for uniqueness under the scene | ||
| // Maya node name, and checking for uniqueness under the scene |
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Maya node can now be a Dag node (MayaUsd proxy shape) or a DG node (USD default render settings).
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lanierd-adsk
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Thank you for doing all this.
Could you please also add your comments from the code review to the code directly when you think it may help reading the code ? Thank you.
lanierd-adsk
approved these changes
May 28, 2026
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…nderGlobals.
The USD default render settings node has the activeSettingsPath attribute, which is a UFE path string pointing to the USD render settings node to be used to render the scene (default its own render settings).
The Maya default render globals are now used as the single point of truth to determine the rendering start and end frames, for both Hydra v2 render settings and Hydra v1 render settings (and also fallback Maya render settings).