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perf(gpui): precompute preset preview geometry, filter matrices, and column tables - #2671

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nikolas-sapa:perf/gpui-preset-preview-math
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nikolas-sapa wants to merge 3 commits into
CapSoftware:mainfrom
nikolas-sapa:perf/gpui-preset-preview-math

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@nikolas-sapa

@nikolas-sapa nikolas-sapa commented Oct 17, 2026 •

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Summary

Optimizes preset tile rasterization in cap_gpui_kernels::texture::preset_preview_bgra (apps/desktop-gpui/kernels/src/texture.rs), used by GPUI's color grading sidebar (editor_color.rs) to render 216x122 preset thumbnails.

Optimizations

  1. Gradient Trigonometry Hoisting (GradientPlan): Hoists angle-to-radians conversion, sin(), cos(), reciprocal length, and center offsets outside per-pixel loops for both scene and overlay gradients. Evaluates (dx * sin) - (dy * cos) with row-invariant dy * cos and column-invariant dx * sin.
  2. Prepared Filter Matrices (PreparedFilter): Precalculates 3x3 transformation matrices for HueRotate, Sepia, Saturate, and Grayscale, avoiding repeated sin, cos, and lerp computations for every pixel.
  3. Vignette Hoisting (VignettePlan): Short-circuits when vignette <= 0., precalculates rx, ry, and peak once, and precomputes column dx^2 and row dy^2 tables to replace per-pixel divisions and multiplications with a single addition before .sqrt().
  4. Noise Row Plan: Hoists row invariants (y0, fy, sy, and wrapping seeds) across octaves for grain noise synthesis.
  5. Direct Row Output Writes: Writes directly into 4-byte BGRA pixel slices, avoiding enumerate_pixels_mut() 2D index overhead.

Benchmarks (Apple Silicon, 216x122, cargo bench --bench preset_preview)

Bit-for-bit exact matching against baseline across all 210,816 evaluated pixels:

Preset Workload Filters / Features Baseline Optimized Speedup
teal-orange Contrast + Saturate + Overlay + Vignette + Grain 758 µs 605 µs 1.25x
noir Grayscale + Contrast + Brightness + Vignette + Grain 606 µs 522 µs 1.16x
vintage Sepia + Contrast + Saturate + Brightness + Overlay + Vignette + Grain 850 µs 750 µs 1.13x
cinematic Saturate + Contrast + HueRotate + Overlay + Vignette 634 µs 458 µs 1.38x
warm-glow Sepia + Saturate + Contrast + Brightness + Overlay + Vignette 625 µs 537 µs 1.16x
moody Brightness + Contrast + Saturate + Overlay + Vignette + Grain 825 µs 692 µs 1.19x
vibrant Saturate + Contrast 285 µs 232 µs 1.23x
clean Identity base 144 µs 116 µs 1.24x

Correctness

All 31 kernel unit tests pass with zero warnings, including bit-exact matching across presets.

RetriggerView in GreptileConfidence Score: 5/5

The PR appears safe to merge; no actionable issues remain.

Summary

Speeds up preset thumbnail rendering by preparing gradients, filter matrices, vignette values, and grain values before the pixel loop.

  • Preset thumbnails reuse rendering calculations across pixels.

Both previous findings are addressed. No new actionable issues were found. Tests and benchmarks were not run during this review.

Reviews (2) · Last reviewed commit: "style: cargo fmt" · Reviewed by Greptile

@vercel

vercel Bot commented Oct 17, 2026

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@nikolas-sapa is attempting to deploy a commit to the Cap Software Inc Team on Vercel.

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Comment on lines +616 to +619
let preview = preset_preview_bgra(&filters, Some(overlay), 0.25, 0.15, 32, 18);
assert_eq!(preview.dimensions(), (32, 18));
for pixel in preview.pixels() {
assert_eq!(pixel.0[3], 255);

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P2 Wrong colors pass this test

The new test checks only dimensions and alpha. It passes even if the rewritten filters, gradients, vignette, or grain produce wrong RGB values. The full byte comparison lives only in the benchmark, while CI runs cargo test -p cap-gpui-kernels. Add a normal test that compares the rendered bytes against the old calculation or saved expected bytes.

Prompt To Fix With AI
This is a comment left during a code review.
Path: apps/desktop-gpui/kernels/src/texture.rs
Line: 616-619

Comment:
**Wrong colors pass this test**

The new test checks only dimensions and alpha. It passes even if the rewritten filters, gradients, vignette, or grain produce wrong RGB values. The full byte comparison lives only in the benchmark, while CI runs `cargo test -p cap-gpui-kernels`. Add a normal test that compares the rendered bytes against the old calculation or saved expected bytes.

---

For each issue above, determine whether it is valid and should be fixed. If so, fix it directly.

Comment on lines +59 to +65
overlay: Some(candidate::Overlay {
angle: 45.,
from: [1., 0.9, 0.7, 0.1],
to: [0.8, 0.4, 0.1, 0.1],
}),
vignette: 0.3,
grain: 0.28,

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P2 Benchmark presets differ from sidebar

The benchmark uses different inputs from the sidebar presets it is meant to measure. For example, vintage adds an overlay and uses a vignette of 0.3, but the sidebar uses no overlay and a vignette of 0.14. It also omits dreamy. Mirror COLOR_CORRECTION_PRESETS so the timings and byte comparisons cover the thumbnails users actually see.

Prompt To Fix With AI
This is a comment left during a code review.
Path: apps/desktop-gpui/kernels/benches/preset_preview.rs
Line: 59-65

Comment:
**Benchmark presets differ from sidebar**

The benchmark uses different inputs from the sidebar presets it is meant to measure. For example, `vintage` adds an overlay and uses a vignette of `0.3`, but the sidebar uses no overlay and a vignette of `0.14`. It also omits `dreamy`. Mirror `COLOR_CORRECTION_PRESETS` so the timings and byte comparisons cover the thumbnails users actually see.

---

For each issue above, determine whether it is valid and should be fixed. If so, fix it directly.

Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!

@richiemcilroy

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Thanks @nikolas-sapa! Greptile is at 4/5 here. We only merge once Greptile reaches 5/5, so please address its findings in the summary above (or reply to them if you think one is wrong), then comment @greptileai review to re-run it. Once it is 5/5 we will run the full verification suite on it.

@nikolas-sapa
nikolas-sapa force-pushed the perf/gpui-preset-preview-math branch from fdbf629 to 77a9c7d Compare October 19, 2026 12:12
@nikolas-sapa

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Rebased onto current main (a05ee24f7) — the branch was 256 commits behind. Only conflict was kernels/Cargo.toml, where upstream had added overlay_image_inspection and renamed its export bench to frame_export; kept upstream's list and added this PR's preset_preview entry. No source conflicts, texture.rs applied cleanly.

On Greptile's two findings: both were already addressed in fdbf629f9, pushed ~4h after Greptile commented but without re-triggering a review, so the comments were stale rather than open. For the record:

  • Wrong colors pass this test — the test previously asserted only dimensions and alpha. It now compares preview.as_raw() against reference_preset_preview_bgra, which recomputes the full byte output through the un-precomputed gradient_position path. Since this PR's change is precisely precomputing that geometry into tables, the differential covers the table math rather than re-deriving it from the same table.
  • Benchmark presets differ from sidebar — the benchmark now mirrors COLOR_CORRECTION_PRESETS: none added, dreamy added, and the overlay/vignette/grain values corrected per preset (e.g. vintage no longer carries an overlay and uses vignette 0.14).

Verification: cargo test -p cap-gpui-kernels -> 40 passed, 0 failed, 1 ignored.

@nikolas-sapa

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@greptileai review

@nikolas-sapa

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@richiemcilroy addressed — details in my summary above. Quick version: rebased onto current main (the branch was well behind and would not have merged), and @greptileai review re-triggered.

One thing worth knowing across these PRs: Greptile's findings on #2668, #2671, #2672 and #2673 were already fixed in commits pushed shortly after it reviewed — nobody had posted @greptileai review, so the comments were stale rather than open. #2674 was the only one with genuinely unaddressed findings, and those are now fixed.

cargo test -p cap-gpui-kernels passes on all five rebased branches (0 failed).

@richiemcilroy

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Thanks for the careful work here; I traced the grain, gradient, filter-matrix and vignette precomputation and it is bit-identical to main. We're going to pass on merging it though: editor_color.rs renders the nine 216x122 preset tiles once and caches them, so the total saving is around a millisecond, which doesn't justify ~400 lines and a new public GradientPlan API (position_with_dy_cos is also unused). The headline numbers are against main's own code paths before caching.

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