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Releases: Capsize-Games/GameObjectPool

v1.1.2

04 May 21:47

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Moves editor script to Editor folder to prevent build errors

v1.1.1

04 May 21:32
d71e636

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Bug fix: No longer giving null errors when attempting to disable a newly instantiated pool item.

v1.1.0

04 May 16:02

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Performance improvement

  • Game objects can now be generated in editor rather than at run-time
  • Pool growth now respects max item count settings

v1.0.1

03 May 20:54

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Updated for Unity 2021.3.0f1

v1.0.0

11 Jun 03:43

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Lots of updates

v1.1.1-beta

07 Jun 10:44

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No longer attempts to set velocity on newly spawned game object if rigidbody is missing

v1.1.0-beta

28 Mar 15:39

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  • Slight performance improvements
  • Adds diagnostics
  • Documentation updates

Beta

28 Mar 13:37

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Code improvements for performance and readability.

Initial release

19 Jun 01:16

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v0.0.1-alpha

Added message to readme