Releases: Capsize-Games/GameObjectPool
Releases · Capsize-Games/GameObjectPool
v1.1.2
04 May 21:47
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Moves editor script to Editor folder to prevent build errors
v1.1.1
04 May 21:32
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Bug fix: No longer giving null errors when attempting to disable a newly instantiated pool item.
v1.1.0
04 May 16:02
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Performance improvement
Game objects can now be generated in editor rather than at run-time
Pool growth now respects max item count settings
v1.0.1
03 May 20:54
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Updated for Unity 2021.3.0f1
v1.0.0
11 Jun 03:43
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v1.1.1-beta
07 Jun 10:44
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No longer attempts to set velocity on newly spawned game object if rigidbody is missing
v1.1.0-beta
28 Mar 15:39
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Slight performance improvements
Adds diagnostics
Documentation updates
Beta
28 Mar 13:37
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Code improvements for performance and readability.
Initial release
19 Jun 01:16
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v0.0.1-alpha
Added message to readme