"Now I am become Death, the destroyer of worlds." ― J. Robert Oppenheimer
⚠️ Notice:
Create: Nuclear Shell is transitioning to ARCHIVED status.
Before support is discontinued, a few final minor versions will be released to polish the current content:
| Status | Feature | Description |
|---|---|---|
| 🟡 | Final Polish | Minor bug fixes and performance adjustments for the current build. |
| 🟡 | Minor Version Releases | Final patch updates to fix critical issues and improve compatibility. |
| ❌ | Multiple Warhead Types | Canceled for this mod (Tactical nukes, dirty bombs, etc.). |
| ❌ | Configurable Yield | Canceled for this mod (Adjust explosion power via config). |
| ❌ | New Crafting Chains | Canceled for this mod (Uranium processing, bomb assembly). |
| ❌ | Independence | Canceled for this mod (Removal of Alex's Caves dependency). |
Following the final minor releases, active development and support for Create: Nuclear Shell will cease completely:
- No further bug fixes or patches.
- No ports to newer Minecraft versions.
- No new features will be added.
All planned features, major overhauls, and future updates are being moved to a new standalone successor project built on NeoForge without the Alex's Caves dependency.
🔗 Check out the new project: [SOON]
Create: Nuclear Shell is a high-impact expansion for Create: Big Cannons that introduces nuclear artillery capable of catastrophic destruction and lingering radiation effects. Perfect for end-game content or apocalyptic modpacks.
| Category | Details |
|---|---|
| MC Version | 1.20.1 |
| Dependencies | Create: Big Cannons, Alex's Caves |
| License | MIT |
- 💣 Nuclear artillery shell with massive explosion radius
- ☢️ Radiation zones that persist after detonation
- 🌋 Secondary firestorms and environmental damage
We welcome community translations! Here's how to contribute:
-
Copy this template and replace with your translations:
{ "block.canonnukes.nuke_shell": "Nuclear Shell", "block.createnukecannon.nuke_shell.tooltip.behaviour2": "Unleashes a powerful nuclear blast, devastating the immediate area in an inferno and irradiating the surrounding environment.", "block.createnukecannon.nuke_shell.tooltip.condition2": "On Detonation", "block.createnukecannon.nuke_shell.tooltip.behaviour1": "§cA §cfuse §cis §c§l_required_ §cfor §cdetonation - §cit will §c§l_NOT_ §cexplode §con §cits §cown.", "block.createnukecannon.nuke_shell.tooltip.condition1": "§cImportant", "block.createnukecannon.nuke_shell.tooltip.summary": "\"Now, I am become _Death_, the destroyer of worlds.\"", "entity.canonnukes.nuke_shell": "Nuclear Shell" } -
Name the file using locale codes (e.g.,
fr_fr.json,uk_ua.json) -
Submit a Pull Request
- ✅ English
- ✅ Russian
- ✅ Ukrainian
- ✅ Chinese
- 🚧 Other
- 🔗 Removed Alex's Caves dependency — the mod is now standalone relative to Alex's Caves.
- 🛠️ Changed crafting recipe for the nuclear shell.
- 💥 Reworked detonation mechanics and explosion type.
- 📌 Note: Version 3.1.0 will serve as the base for future porting!
- Initial release
- Basic nuclear shell functionality
-
Q: When will the developer add answers here?
A: I don't know when I want to. -
Q: How to craft a bomb in the third version of the mod?
A: It's simple

"We knew the world would not be the same."
