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Super Diddler Sis

Superdiddle me timbers — a Smash-style 2D platform fighter with rhythm, dance battles, and way too much personality.

Play in browser License JavaScript

Super Diddler Sis — play milch, it's milked

Late-night coding vibe — Dim Sum neon through the rain


Knock opponents off the stage, chase the beat, and learn the movement tech — wall slides, aerial dashes, double jumps — on stages that swing from birch forests to rainy neon Dim Sum alleys.

Fight — platform-fighter damage %, stocks, and character-specific kits.

Move — double jump, wall slide/jump, aerial dash (tutorial in-game).

Feel the beat — rhythm-synced attacks and dance-zone mechanics.

Explore — forests, pools, beaches, dojo banners, cyberpunk interiors.

Roster — eclectic cast (more fighters on the way).

Ship anywhere — browser via Netlify, or native with Electron.

Screenshots

Gameplay collage — forest stage, stage select, Dim Sum fight, movement tutorial

Forest stage combat Dim Sum neon stage at night

Stage select screen Character select roster

Quick start

git clone https://github.com/CosmicSlothOracle/Super_Diddler_Sis.git
cd Super_Diddler_Sis
npm install
npm run dev          # Electron + dev tools
# npm run dev:web    # Netlify dev server (browser)
# npm run build:web  # production web build → dist/

No build? From the repo root: npx serve . or python -m http.server 8000, then open index.html (add ?dev for debug overlays).

Docs

Topic Link
Architecture ARCHITECTURE_GUIDELINES.md
Deploy (Netlify) DEPLOYMENT_GUIDE.md
Web deployment notes WEB_DEPLOYMENT_ANALYSIS.md

Stack

HTML5 · Canvas2D · WebGL · Web Audio API · Webpack · Electron


Built with love, pixels, and questionable amounts of milk.
Issues · Repository

About

my first indiegame. parallex and frame based animation. dance and fight for your right to party.

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