Superdiddle me timbers — a Smash-style 2D platform fighter with rhythm, dance battles, and way too much personality.
Knock opponents off the stage, chase the beat, and learn the movement tech — wall slides, aerial dashes, double jumps — on stages that swing from birch forests to rainy neon Dim Sum alleys.
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Fight — platform-fighter damage %, stocks, and character-specific kits. Move — double jump, wall slide/jump, aerial dash (tutorial in-game). Feel the beat — rhythm-synced attacks and dance-zone mechanics. |
Explore — forests, pools, beaches, dojo banners, cyberpunk interiors. Roster — eclectic cast (more fighters on the way). Ship anywhere — browser via Netlify, or native with Electron. |
git clone https://github.com/CosmicSlothOracle/Super_Diddler_Sis.git
cd Super_Diddler_Sis
npm install
npm run dev # Electron + dev tools
# npm run dev:web # Netlify dev server (browser)
# npm run build:web # production web build → dist/No build? From the repo root: npx serve . or python -m http.server 8000, then open index.html (add ?dev for debug overlays).
| Topic | Link |
|---|---|
| Architecture | ARCHITECTURE_GUIDELINES.md |
| Deploy (Netlify) | DEPLOYMENT_GUIDE.md |
| Web deployment notes | WEB_DEPLOYMENT_ANALYSIS.md |
HTML5 · Canvas2D · WebGL · Web Audio API · Webpack · Electron
Built with love, pixels, and questionable amounts of milk.
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