Maniacs Patch - AddMoveRoute Command #3488
Open
+282
−16
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Introduces the ability to chain multiple move route commands using a new AddMoveRoute (3027) event command, allowing for more flexible and scriptable character movement. Adds Game_Character::GetId and AppendMoveRoute methods, custom Maniac Patch move commands, and internal buffering logic in Game_Interpreter to support move route chaining. Also implements CommandAddMoveRoute in Game_Interpreter_Map and provides GetId overrides for player and vehicle classes.
I'm not 100% happy with my buffer system, it can cause conflict with @cmd (call command), since those "lie" about their com.code.
Here my tests, please help me comparing everything with maniacs patch: